shader: Add partial rasterizer integration

This commit is contained in:
ReinUsesLisp 2021-03-19 19:28:31 -03:00 committed by ameerj
parent 72990df7ba
commit 260743f371
54 changed files with 1929 additions and 568 deletions

View file

@ -169,7 +169,7 @@ private:
const size_t num_args{phi.NumArgs()};
for (size_t arg_index = 0; arg_index < num_args; ++arg_index) {
const IR::Value& op{phi.Arg(arg_index)};
if (op == same || op == IR::Value{&phi}) {
if (op.Resolve() == same.Resolve() || op == IR::Value{&phi}) {
// Unique value or self-reference
continue;
}