shader: Add partial rasterizer integration
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54 changed files with 1929 additions and 568 deletions
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@ -56,6 +56,15 @@ struct Info {
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bool uses_workgroup_id{};
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bool uses_local_invocation_id{};
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std::array<bool, 32> loads_generics{};
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bool loads_position{};
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std::array<bool, 8> stores_frag_color{};
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bool stores_frag_depth{};
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std::array<bool, 32> stores_generics{};
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bool stores_position{};
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bool uses_fp16{};
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bool uses_fp64{};
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bool uses_fp16_denorms_flush{};
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@ -68,6 +77,7 @@ struct Info {
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bool uses_image_1d{};
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bool uses_sampled_1d{};
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bool uses_sparse_residency{};
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bool uses_demote_to_helper_invocation{};
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IR::Type used_constant_buffer_types{};
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