spirv: Fixes and Intel specific workarounds
This commit is contained in:
parent
704c6f353f
commit
274897dfd5
11 changed files with 44 additions and 32 deletions
|
@ -189,6 +189,7 @@ ComputePipeline PipelineCache::CreateComputePipeline(ShaderInfo* shader_info) {
|
|||
.support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE,
|
||||
.support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE,
|
||||
.support_fp32_denorm_flush = float_control.shaderDenormFlushToZeroFloat32 != VK_FALSE,
|
||||
.has_broken_spirv_clamp = true, // TODO: is_intel
|
||||
};
|
||||
const auto [info, code]{Shader::RecompileSPIRV(profile, env, qmd.program_start)};
|
||||
/*
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue