spirv: Fixes and Intel specific workarounds

This commit is contained in:
ReinUsesLisp 2021-02-21 23:42:38 -03:00 committed by ameerj
parent 704c6f353f
commit 274897dfd5
11 changed files with 44 additions and 32 deletions

View file

@ -189,6 +189,7 @@ ComputePipeline PipelineCache::CreateComputePipeline(ShaderInfo* shader_info) {
.support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE,
.support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE,
.support_fp32_denorm_flush = float_control.shaderDenormFlushToZeroFloat32 != VK_FALSE,
.has_broken_spirv_clamp = true, // TODO: is_intel
};
const auto [info, code]{Shader::RecompileSPIRV(profile, env, qmd.program_start)};
/*