PageTable: move backing addresses to a children class as the CPU page table does not need them.

This PR aims to reduce the memory usage in the CPU page table by moving
GPU specific parameters into a child class. This saves 1Gb of Memory for
most games.
This commit is contained in:
Fernando Sahmkow 2020-03-13 16:33:47 -04:00 committed by FernandoS27
parent b30b1f741d
commit 27cbb75e7c
3 changed files with 25 additions and 4 deletions

View file

@ -174,7 +174,7 @@ private:
/// End of address space, based on address space in bits.
static constexpr GPUVAddr address_space_end{1ULL << address_space_width};
Common::PageTable page_table{page_bits};
Common::BackingPageTable page_table{page_bits};
VMAMap vma_map;
VideoCore::RasterizerInterface& rasterizer;