hle: kernel: Refactor to allocate a ServiceThread per service handler.

- Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject.
- This results in race conditions with N sessions queuing requests to the same service interface.
- Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347.
This commit is contained in:
bunnei 2021-06-04 19:26:48 -07:00
parent c8b3d92836
commit 27ce97fd42
13 changed files with 75 additions and 67 deletions

View file

@ -254,8 +254,6 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
// Create shared font memory object
auto& kernel = system.Kernel();
std::memcpy(kernel.GetFontSharedMem().GetPointer(), impl->shared_font->data(),
impl->shared_font->size());