spirv: Initial SPIR-V support
This commit is contained in:
parent
6dafb08f52
commit
2930dccecc
21 changed files with 1401 additions and 3300 deletions
105
src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
Normal file
105
src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
Normal file
|
@ -0,0 +1,105 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructU32x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructU32x3(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructU32x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractU32x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index) {
|
||||
return ctx.OpCompositeExtract(ctx.u32[1], vector, index);
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractU32x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF16x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF16x3(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF16x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF16x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF16x3(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF16x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF32x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF32x3(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF32x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF32x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF32x3(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF32x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF64x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF64x3(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeConstructF64x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF64x2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF64x3(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitCompositeExtractF64x4(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
Loading…
Add table
Add a link
Reference in a new issue