kraken: Address comments from review

start lion review
This commit is contained in:
german77 2021-10-30 22:23:10 -05:00 committed by Narr the Reg
parent 61d9eb9f69
commit 2b1b0c2a30
31 changed files with 534 additions and 466 deletions

View file

@ -9,35 +9,35 @@
namespace Core::HID {
Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) {
Input::BatteryStatus battery{Input::BatteryStatus::None};
Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback) {
Common::Input::BatteryStatus battery{Common::Input::BatteryStatus::None};
switch (callback.type) {
case Input::InputType::Analog:
case Input::InputType::Trigger: {
case Common::Input::InputType::Analog:
case Common::Input::InputType::Trigger: {
const auto value = TransformToTrigger(callback).analog.value;
battery = Input::BatteryLevel::Empty;
battery = Common::Input::BatteryLevel::Empty;
if (value > 0.2f) {
battery = Input::BatteryLevel::Critical;
battery = Common::Input::BatteryLevel::Critical;
}
if (value > 0.4f) {
battery = Input::BatteryLevel::Low;
battery = Common::Input::BatteryLevel::Low;
}
if (value > 0.6f) {
battery = Input::BatteryLevel::Medium;
battery = Common::Input::BatteryLevel::Medium;
}
if (value > 0.8f) {
battery = Input::BatteryLevel::Full;
battery = Common::Input::BatteryLevel::Full;
}
if (value >= 1.0f) {
battery = Input::BatteryLevel::Charging;
battery = Common::Input::BatteryLevel::Charging;
}
break;
}
case Input::InputType::Button:
battery = callback.button_status.value ? Input::BatteryLevel::Charging
: Input::BatteryLevel::Critical;
case Common::Input::InputType::Button:
battery = callback.button_status.value ? Common::Input::BatteryLevel::Charging
: Common::Input::BatteryLevel::Critical;
break;
case Input::InputType::Battery:
case Common::Input::InputType::Battery:
battery = callback.battery_status;
break;
default:
@ -48,14 +48,14 @@ Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) {
return battery;
}
Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback) {
Input::ButtonStatus status{};
Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback) {
Common::Input::ButtonStatus status{};
switch (callback.type) {
case Input::InputType::Analog:
case Input::InputType::Trigger:
case Common::Input::InputType::Analog:
case Common::Input::InputType::Trigger:
status.value = TransformToTrigger(callback).pressed;
break;
case Input::InputType::Button:
case Common::Input::InputType::Button:
status = callback.button_status;
break;
default:
@ -70,15 +70,15 @@ Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback) {
return status;
}
Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) {
Input::MotionStatus status{};
Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback) {
Common::Input::MotionStatus status{};
switch (callback.type) {
case Input::InputType::Button: {
case Common::Input::InputType::Button: {
if (TransformToButton(callback).value) {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<s16> distribution(-1000, 1000);
Input::AnalogProperties properties{
Common::Input::AnalogProperties properties{
.deadzone = 0.0,
.range = 1.0f,
.offset = 0.0,
@ -116,7 +116,7 @@ Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) {
}
break;
}
case Input::InputType::Motion:
case Common::Input::InputType::Motion:
status = callback.motion_status;
break;
default:
@ -133,11 +133,11 @@ Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) {
return status;
}
Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) {
Input::StickStatus status{};
Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback) {
Common::Input::StickStatus status{};
switch (callback.type) {
case Input::InputType::Stick:
case Common::Input::InputType::Stick:
status = callback.stick_status;
break;
default:
@ -160,11 +160,11 @@ Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) {
return status;
}
Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback) {
Input::TouchStatus status{};
Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback) {
Common::Input::TouchStatus status{};
switch (callback.type) {
case Input::InputType::Touch:
case Common::Input::InputType::Touch:
status = callback.touch_status;
break;
default:
@ -192,22 +192,22 @@ Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback) {
return status;
}
Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) {
Input::TriggerStatus status{};
Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback) {
Common::Input::TriggerStatus status{};
float& raw_value = status.analog.raw_value;
bool calculate_button_value = true;
switch (callback.type) {
case Input::InputType::Analog:
case Common::Input::InputType::Analog:
status.analog.properties = callback.analog_status.properties;
raw_value = callback.analog_status.raw_value;
break;
case Input::InputType::Button:
case Common::Input::InputType::Button:
status.analog.properties.range = 1.0f;
status.analog.properties.inverted = callback.button_status.inverted;
raw_value = callback.button_status.value ? 1.0f : 0.0f;
break;
case Input::InputType::Trigger:
case Common::Input::InputType::Trigger:
status = callback.trigger_status;
calculate_button_value = false;
break;
@ -234,7 +234,7 @@ Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) {
return status;
}
void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) {
void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
const auto& properties = analog.properties;
float& raw_value = analog.raw_value;
float& value = analog.value;
@ -274,7 +274,8 @@ void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) {
}
}
void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value) {
void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y,
bool clamp_value) {
const auto& properties_x = analog_x.properties;
const auto& properties_y = analog_y.properties;
float& raw_x = analog_x.raw_value;