input_engine: std::move engine name where applicable

We can allow the name to be moved into, allowing allocations to be
avoided.
This commit is contained in:
Lioncash 2021-12-13 09:05:23 -05:00
parent 9a104e2b60
commit 2b92d22bda
15 changed files with 29 additions and 29 deletions

View file

@ -69,7 +69,7 @@ private:
libusb_device_handle* handle{};
};
GCAdapter::GCAdapter(const std::string& input_engine_) : InputEngine(input_engine_) {
GCAdapter::GCAdapter(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
if (usb_adapter_handle) {
return;
}