dmnt_cheat_vm: Default initialize structure values

This commit is contained in:
Zach Hilman 2019-09-21 22:43:49 -04:00
parent 682174b112
commit 2bddc03468
3 changed files with 88 additions and 89 deletions

View file

@ -278,8 +278,7 @@ std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
const Core::System& system, const std::array<u8, 32>& build_id_) const {
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};