Archives: Implemented ExtSaveData and SharedExtSaveData

They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
This commit is contained in:
Subv 2014-12-29 13:04:37 -05:00
parent 3d14eb2853
commit 2c89d4d5cd
17 changed files with 268 additions and 60 deletions

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@ -46,6 +46,9 @@ public:
Path(const char* path) : type(Char), string(path) {
}
Path(std::vector<u8> binary_data) : type(Binary), binary(std::move(binary_data)) {
}
Path(LowPathType type, u32 size, u32 pointer) : type(type) {
switch (type) {
case Binary:
@ -174,6 +177,20 @@ public:
virtual ~ArchiveBackend() {
}
/**
* Tries to open the archive of this type with the specified path
* @param path Path to the archive
* @return ResultCode of the operation
*/
virtual ResultCode Open(const Path& path) = 0;
/**
* Deletes the archive contents and then re-creates the base folder
* @param path Path to the archive
* @return ResultCode of the operation, 0 on success
*/
virtual ResultCode Format(const Path& path) const = 0;
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/

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@ -0,0 +1,59 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <sys/stat.h>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/disk_archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
static std::string GetExtSaveDataPath(const std::string& mount_point, const Path& path) {
std::vector<u8> vec_data = path.AsBinary();
const u32* data = reinterpret_cast<const u32*>(vec_data.data());
u32 media_type = data[0];
u32 save_low = data[1];
u32 save_high = data[2];
return Common::StringFromFormat("%s%s/%08X/%08X/", mount_point.c_str(), media_type == 0 ? "nand" : "sdmc", save_high, save_low);
}
Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_point)
: DiskArchive(mount_point), concrete_mount_point(mount_point) {
LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", this->mount_point.c_str());
}
bool Archive_ExtSaveData::Initialize() {
if (!FileUtil::CreateFullPath(mount_point)) {
LOG_ERROR(Service_FS, "Unable to create ExtSaveData base path.");
return false;
}
return true;
}
ResultCode Archive_ExtSaveData::Open(const Path& path) {
std::string fullpath = GetExtSaveDataPath(mount_point, path);
if (!FileUtil::Exists(fullpath)) {
// TODO(Subv): Check error code, this one is probably wrong
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
concrete_mount_point = fullpath;
return RESULT_SUCCESS;
}
ResultCode Archive_ExtSaveData::Format(const Path& path) const {
std::string fullpath = GetExtSaveDataPath(mount_point, path);
FileUtil::CreateFullPath(fullpath);
return RESULT_SUCCESS;
}
} // namespace FileSys

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@ -0,0 +1,45 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/disk_archive.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/// File system interface to the ExtSaveData archive
class Archive_ExtSaveData final : public DiskArchive {
public:
Archive_ExtSaveData(const std::string& mount_point);
/**
* Initialize the archive.
* @return true if it initialized successfully
*/
bool Initialize();
ResultCode Open(const Path& path) override;
ResultCode Format(const Path& path) const override;
std::string GetName() const override { return "ExtSaveData"; }
const std::string& GetMountPoint() const override {
return concrete_mount_point;
}
protected:
/**
* This holds the full directory path for this archive, it is only set after a successful call to Open,
* this is formed as <base extsavedatapath>/<type>/<high>/<low>.
* See GetExtSaveDataPath for the code that extracts this data from an archive path.
*/
std::string concrete_mount_point;
};
} // namespace FileSys

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@ -62,4 +62,9 @@ std::unique_ptr<DirectoryBackend> Archive_RomFS::OpenDirectory(const Path& path)
return Common::make_unique<Directory_RomFS>();
}
ResultCode Archive_RomFS::Format(const Path& path) const {
LOG_WARNING(Service_FS, "Attempted to format ROMFS.");
return UnimplementedFunction(ErrorModule::FS);
}
} // namespace FileSys

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@ -83,6 +83,12 @@ public:
*/
std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
ResultCode Open(const Path& path) override {
return RESULT_SUCCESS;
}
ResultCode Format(const Path& path) const override;
private:
friend class File_RomFS;

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@ -16,18 +16,29 @@
namespace FileSys {
Archive_SaveData::Archive_SaveData(const std::string& mount_point, u64 program_id)
: DiskArchive(mount_point + Common::StringFromFormat("%016X", program_id) + DIR_SEP) {
Archive_SaveData::Archive_SaveData(const std::string& mount_point)
: DiskArchive(mount_point) {
LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
}
bool Archive_SaveData::Initialize() {
if (!FileUtil::CreateFullPath(mount_point)) {
LOG_ERROR(Service_FS, "Unable to create SaveData path.");
return false;
ResultCode Archive_SaveData::Open(const Path& path) {
if (concrete_mount_point.empty())
concrete_mount_point = Common::StringFromFormat("%s%016X", mount_point.c_str(), Kernel::g_program_id) + DIR_SEP;
if (!FileUtil::Exists(concrete_mount_point)) {
// When a SaveData archive is created for the first time, it is not yet formatted
// and the save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData archive
// with the files and folders that it expects.
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
return RESULT_SUCCESS;
}
return true;
ResultCode Archive_SaveData::Format(const Path& path) const {
FileUtil::DeleteDirRecursively(concrete_mount_point);
FileUtil::CreateFullPath(concrete_mount_point);
return RESULT_SUCCESS;
}
} // namespace FileSys

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@ -17,15 +17,20 @@ namespace FileSys {
/// File system interface to the SaveData archive
class Archive_SaveData final : public DiskArchive {
public:
Archive_SaveData(const std::string& mount_point, u64 program_id);
/**
* Initialize the archive.
* @return true if it initialized successfully
*/
bool Initialize();
Archive_SaveData(const std::string& mount_point);
std::string GetName() const override { return "SaveData"; }
ResultCode Open(const Path& path) override;
ResultCode Format(const Path& path) const override;
const std::string& GetMountPoint() const override {
return concrete_mount_point;
}
protected:
std::string concrete_mount_point;
};
} // namespace FileSys

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@ -25,6 +25,7 @@ public:
DiskArchive(const std::string& mount_point_) : mount_point(mount_point_) {}
virtual std::string GetName() const = 0;
virtual ResultCode Format(const Path& path) const { return RESULT_SUCCESS; }
std::unique_ptr<FileBackend> OpenFile(const Path& path, const Mode mode) const override;
bool DeleteFile(const Path& path) const override;
bool RenameFile(const Path& src_path, const Path& dest_path) const override;
@ -34,11 +35,15 @@ public:
bool RenameDirectory(const Path& src_path, const Path& dest_path) const override;
std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
virtual ResultCode Open(const Path& path) override {
return RESULT_SUCCESS;
}
/**
* Getter for the path used for this Archive
* @return Mount point of that passthrough archive
*/
const std::string& GetMountPoint() const {
virtual const std::string& GetMountPoint() const {
return mount_point;
}