Shader Debugger: Remove useless signal
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2 changed files with 2 additions and 10 deletions
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@ -60,11 +60,6 @@ private slots:
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*/
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void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr);
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signals:
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// Call this to change the current command selection in the disassembly view
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void SelectCommand(const QModelIndex&, QItemSelectionModel::SelectionFlags);
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private:
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QLabel* instruction_description;
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QTreeView* binary_list;
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