shader: Initial recompiler work

This commit is contained in:
ReinUsesLisp 2021-01-09 03:30:07 -03:00 committed by ameerj
parent 75059c46d6
commit 2d48a7b4d0
57 changed files with 7061 additions and 0 deletions

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#pragma once
#include <vector>
#include "common/common_types.h"
#include "environment.h"
namespace Shader {
class FileEnvironment final : public Environment {
public:
explicit FileEnvironment(const char* path);
~FileEnvironment() override;
u64 ReadInstruction(u32 offset) const override;
private:
std::vector<u64> data;
};
} // namespace Shader