Build: Automagically handle unicorn
On MSVC if unicorn isn't found, fallback to bundled unicorn On everything else, fallback to building unicorn in externals Also fixes loading unicorn in msvc
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2 changed files with 50 additions and 48 deletions
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@ -11,7 +11,7 @@
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#include "core/hle/kernel/svc.h"
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// Load Unicorn DLL once on Windows using RAII
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#ifdef MSVC
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#ifdef _MSC_VER
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#include <unicorn_dynload.h>
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struct LoadDll {
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private:
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