Buffer Cache: disable reactive flushing in it.
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parent
016c6feb49
commit
2df19ef0fd
3 changed files with 8 additions and 18 deletions
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@ -1323,7 +1323,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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all_siblings.push_back(overlap_id);
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} else {
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bad_overlap_ids.push_back(overlap_id);
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overlap.flags |= ImageFlagBits::BadOverlap;
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}
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};
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ForEachImageInRegion(cpu_addr, size_bytes, region_check);
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@ -1434,7 +1433,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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ImageBase& aliased = slot_images[aliased_id];
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aliased.overlapping_images.push_back(new_image_id);
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new_image.overlapping_images.push_back(aliased_id);
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new_image.flags |= ImageFlagBits::BadOverlap;
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if (aliased.info.resources.levels == 1 && aliased.overlapping_images.size() > 1) {
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aliased.flags |= ImageFlagBits::BadOverlap;
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}
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if (new_image.info.resources.levels == 1 && new_image.overlapping_images.size() > 1) {
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new_image.flags |= ImageFlagBits::BadOverlap;
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}
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}
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RegisterImage(new_image_id);
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return new_image_id;
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