gpu: Use host address for caching instead of guest address.

This commit is contained in:
bunnei 2019-02-18 20:58:32 -05:00
parent 84d3cdf7d7
commit 2eaf6c41a4
26 changed files with 393 additions and 293 deletions

View file

@ -10,6 +10,7 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@ -178,7 +179,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
auto& gpu = system_instance.GPU();
auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
ASSERT(cpu_addr);
gpu.FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
gpu.FlushAndInvalidateRegion(ToCacheAddr(Memory::GetPointer(*cpu_addr)), itr->second.size);
params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);

View file

@ -67,8 +67,11 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
LOG_DEBUG(HW_Memory, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * PAGE_SIZE,
(base + size) * PAGE_SIZE);
RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
FlushMode::FlushAndInvalidate);
// During boot, current_page_table might not be set yet, in which case we need not flush
if (current_page_table) {
RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
FlushMode::FlushAndInvalidate);
}
VAddr end = base + size;
ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
@ -359,13 +362,13 @@ void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
auto& gpu = system_instance.GPU();
switch (mode) {
case FlushMode::Flush:
gpu.FlushRegion(overlap_start, overlap_size);
gpu.FlushRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
break;
case FlushMode::Invalidate:
gpu.InvalidateRegion(overlap_start, overlap_size);
gpu.InvalidateRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
break;
case FlushMode::FlushAndInvalidate:
gpu.FlushAndInvalidateRegion(overlap_start, overlap_size);
gpu.FlushAndInvalidateRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
break;
}
};