gpu: Use host address for caching instead of guest address.
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2eaf6c41a4
26 changed files with 393 additions and 293 deletions
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@ -11,6 +11,11 @@
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#include "video_core/dma_pusher.h"
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#include "video_core/memory_manager.h"
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using CacheAddr = std::uintptr_t;
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inline CacheAddr ToCacheAddr(const void* host_ptr) {
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return reinterpret_cast<CacheAddr>(host_ptr);
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}
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namespace Core {
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class System;
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}
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@ -209,13 +214,13 @@ public:
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std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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virtual void FlushRegion(VAddr addr, u64 size) = 0;
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virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be invalidated
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virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
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virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
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virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
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virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
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private:
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void ProcessBindMethod(const MethodCall& method_call);
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