gpu: Use host address for caching instead of guest address.

This commit is contained in:
bunnei 2019-02-18 20:58:32 -05:00
parent 84d3cdf7d7
commit 2eaf6c41a4
26 changed files with 393 additions and 293 deletions

View file

@ -11,6 +11,11 @@
#include "video_core/dma_pusher.h"
#include "video_core/memory_manager.h"
using CacheAddr = std::uintptr_t;
inline CacheAddr ToCacheAddr(const void* host_ptr) {
return reinterpret_cast<CacheAddr>(host_ptr);
}
namespace Core {
class System;
}
@ -209,13 +214,13 @@ public:
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
virtual void FlushRegion(VAddr addr, u64 size) = 0;
virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
private:
void ProcessBindMethod(const MethodCall& method_call);