shader_recompiler: translate f64 to f32 when unsupported on host

This commit is contained in:
Liam 2023-06-09 22:57:50 -04:00
parent 4d395b3b72
commit 2f1e87dd83
8 changed files with 198 additions and 0 deletions

View file

@ -300,6 +300,11 @@ public:
return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
}
/// Returns true if the device suppors float64 natively.
bool IsFloat64Supported() const {
return features.features.shaderFloat64;
}
/// Returns true if the device supports float16 natively.
bool IsFloat16Supported() const {
return features.shader_float16_int8.shaderFloat16;