astc_decoder: Refactor for style and more efficient memory use

This commit is contained in:
ameerj 2021-03-25 16:53:51 -04:00
parent 2f30c10584
commit 2f83d9a61b
9 changed files with 504 additions and 2258 deletions

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@ -4,20 +4,12 @@
#pragma once
#include <cstdint>
#include <bit>
#include "common/common_types.h"
namespace Tegra::Texture::ASTC {
/// Count the number of bits set in a number.
constexpr u32 Popcnt(u32 n) {
u32 c = 0;
for (; n; c++) {
n &= n - 1;
}
return c;
}
enum class IntegerEncoding { JustBits, Qus32, Trit };
enum class IntegerEncoding { JustBits, Quint, Trit };
struct IntegerEncodedValue {
constexpr IntegerEncodedValue() = default;
@ -29,55 +21,55 @@ struct IntegerEncodedValue {
return encoding == other.encoding && num_bits == other.num_bits;
}
// Returns the number of bits required to encode nVals values.
u32 GetBitLength(u32 nVals) const {
u32 totalBits = num_bits * nVals;
// Returns the number of bits required to encode num_vals values.
u32 GetBitLength(u32 num_vals) const {
u32 total_bits = num_bits * num_vals;
if (encoding == IntegerEncoding::Trit) {
totalBits += (nVals * 8 + 4) / 5;
} else if (encoding == IntegerEncoding::Qus32) {
totalBits += (nVals * 7 + 2) / 3;
total_bits += (num_vals * 8 + 4) / 5;
} else if (encoding == IntegerEncoding::Quint) {
total_bits += (num_vals * 7 + 2) / 3;
}
return totalBits;
return total_bits;
}
IntegerEncoding encoding{};
u32 num_bits = 0;
u32 bit_value = 0;
union {
u32 qus32_value = 0;
u32 quint_value = 0;
u32 trit_value;
};
};
// Returns a new instance of this struct that corresponds to the
// can take no more than maxval values
static constexpr IntegerEncodedValue CreateEncoding(u32 maxVal) {
while (maxVal > 0) {
u32 check = maxVal + 1;
// can take no more than mav_value values
constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
while (mav_value > 0) {
u32 check = mav_value + 1;
// Is maxVal a power of two?
// Is mav_value a power of two?
if (!(check & (check - 1))) {
return IntegerEncodedValue(IntegerEncoding::JustBits, Popcnt(maxVal));
return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
}
// Is maxVal of the type 3*2^n - 1?
// Is mav_value of the type 3*2^n - 1?
if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
return IntegerEncodedValue(IntegerEncoding::Trit, Popcnt(check / 3 - 1));
return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
}
// Is maxVal of the type 5*2^n - 1?
// Is mav_value of the type 5*2^n - 1?
if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1));
return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
}
// Apparently it can't be represented with a bounded integer sequence...
// just iterate.
maxVal--;
mav_value--;
}
return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
}
static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
std::array<IntegerEncodedValue, 256> encodings{};
for (std::size_t i = 0; i < encodings.size(); ++i) {
encodings[i] = CreateEncoding(static_cast<u32>(i));
@ -85,41 +77,38 @@ static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
return encodings;
}
static constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues();
constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues();
// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
// is the same as [(numBits - 1):0] and repeats all the way down.
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
// is the same as [(num_bits - 1):0] and repeats all the way down.
template <typename IntType>
static constexpr IntType Replicate(IntType val, u32 numBits, u32 toBit) {
if (numBits == 0) {
constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
if (num_bits == 0 || to_bit == 0) {
return 0;
}
if (toBit == 0) {
return 0;
}
const IntType v = val & static_cast<IntType>((1 << numBits) - 1);
const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
IntType res = v;
u32 reslen = numBits;
while (reslen < toBit) {
u32 reslen = num_bits;
while (reslen < to_bit) {
u32 comp = 0;
if (numBits > toBit - reslen) {
u32 newshift = toBit - reslen;
comp = numBits - newshift;
numBits = newshift;
if (num_bits > to_bit - reslen) {
u32 newshift = to_bit - reslen;
comp = num_bits - newshift;
num_bits = newshift;
}
res = static_cast<IntType>(res << numBits);
res = static_cast<IntType>(res << num_bits);
res = static_cast<IntType>(res | (v >> comp));
reslen += numBits;
reslen += num_bits;
}
return res;
}
static constexpr std::size_t NumReplicateEntries(u32 num_bits) {
constexpr std::size_t NumReplicateEntries(u32 num_bits) {
return std::size_t(1) << num_bits;
}
template <typename IntType, u32 num_bits, u32 to_bit>
static constexpr auto MakeReplicateTable() {
constexpr auto MakeReplicateTable() {
std::array<IntType, NumReplicateEntries(num_bits)> table{};
for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
table[value] = Replicate(value, num_bits, to_bit);
@ -127,78 +116,17 @@ static constexpr auto MakeReplicateTable() {
return table;
}
static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
static constexpr u32 ReplicateByteTo16(std::size_t value) {
return REPLICATE_BYTE_TO_16_TABLE[value];
}
constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
static constexpr auto REPLICATE_BIT_TO_7_TABLE = MakeReplicateTable<u32, 1, 7>();
static constexpr u32 ReplicateBitTo7(std::size_t value) {
return REPLICATE_BIT_TO_7_TABLE[value];
}
static constexpr auto REPLICATE_BIT_TO_9_TABLE = MakeReplicateTable<u32, 1, 9>();
static constexpr u32 ReplicateBitTo9(std::size_t value) {
return REPLICATE_BIT_TO_9_TABLE[value];
}
static constexpr auto REPLICATE_1_BIT_TO_8_TABLE = MakeReplicateTable<u32, 1, 8>();
static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>();
static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
static constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
static constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
static constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
/// to the runtime implementation
static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
switch (num_bits) {
case 1:
return REPLICATE_1_BIT_TO_8_TABLE[value];
case 2:
return REPLICATE_2_BIT_TO_8_TABLE[value];
case 3:
return REPLICATE_3_BIT_TO_8_TABLE[value];
case 4:
return REPLICATE_4_BIT_TO_8_TABLE[value];
case 5:
return REPLICATE_5_BIT_TO_8_TABLE[value];
case 6:
return REPLICATE_6_BIT_TO_8_TABLE[value];
case 7:
return REPLICATE_7_BIT_TO_8_TABLE[value];
case 8:
return REPLICATE_8_BIT_TO_8_TABLE[value];
default:
return Replicate(value, num_bits, 8);
}
}
static constexpr auto REPLICATE_1_BIT_TO_6_TABLE = MakeReplicateTable<u32, 1, 6>();
static constexpr auto REPLICATE_2_BIT_TO_6_TABLE = MakeReplicateTable<u32, 2, 6>();
static constexpr auto REPLICATE_3_BIT_TO_6_TABLE = MakeReplicateTable<u32, 3, 6>();
static constexpr auto REPLICATE_4_BIT_TO_6_TABLE = MakeReplicateTable<u32, 4, 6>();
static constexpr auto REPLICATE_5_BIT_TO_6_TABLE = MakeReplicateTable<u32, 5, 6>();
static constexpr u32 FastReplicateTo6(u32 value, u32 num_bits) {
switch (num_bits) {
case 1:
return REPLICATE_1_BIT_TO_6_TABLE[value];
case 2:
return REPLICATE_2_BIT_TO_6_TABLE[value];
case 3:
return REPLICATE_3_BIT_TO_6_TABLE[value];
case 4:
return REPLICATE_4_BIT_TO_6_TABLE[value];
case 5:
return REPLICATE_5_BIT_TO_6_TABLE[value];
default:
return Replicate(value, num_bits, 6);
}
}
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
struct AstcBufferData {
decltype(EncodingsValues) encoding_values = EncodingsValues;
decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE;
decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE;
decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE;
decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
} constexpr ASTC_BUFFER_DATA;
} // namespace Tegra::Texture::ASTC