glsl: FP function fixes

This commit is contained in:
ameerj 2021-05-22 15:06:14 -04:00
parent 65c6f73e43
commit 3064bde415
7 changed files with 25 additions and 17 deletions

View file

@ -47,7 +47,7 @@ void EmitConvertS64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertS64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
ctx.AddS64("{}=int64_t({});", inst, value);
ctx.AddS64("{}=int64_t(double({}));", inst, value);
}
void EmitConvertS64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@ -92,7 +92,7 @@ void EmitConvertU64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertU64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
ctx.AddU64("{}=uint64_t({});", inst, value);
ctx.AddU64("{}=uint64_t(double({}));", inst, value);
}
void EmitConvertU64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,