Kernel: Address Feedback.

This commit is contained in:
Fernando Sahmkow 2019-10-12 10:13:25 -04:00 committed by FernandoS27
parent 25f8606a6d
commit 3073615dbc
6 changed files with 98 additions and 67 deletions

View file

@ -39,15 +39,11 @@ public:
// Add a thread to the suggested queue of a cpu core. Suggested threads may be
// picked if no thread is scheduled to run on the core.
void Suggest(u32 priority, u32 core, Thread* thread) {
suggested_queue[core].add(thread, priority);
}
void Suggest(u32 priority, u32 core, Thread* thread);
// Remove a thread to the suggested queue of a cpu core. Suggested threads may be
// picked if no thread is scheduled to run on the core.
void Unsuggest(u32 priority, u32 core, Thread* thread) {
suggested_queue[core].remove(thread, priority);
}
void Unsuggest(u32 priority, u32 core, Thread* thread);
// Add a thread to the scheduling queue of a cpu core. The thread is added at the
// back the queue in its priority level
@ -58,37 +54,15 @@ public:
void SchedulePrepend(u32 priority, u32 core, Thread* thread);
// Reschedule an already scheduled thread based on a new priority
void Reschedule(u32 priority, u32 core, Thread* thread) {
scheduled_queue[core].remove(thread, priority);
scheduled_queue[core].add(thread, priority);
}
void Reschedule(u32 priority, u32 core, Thread* thread);
// Unschedule a thread.
void Unschedule(u32 priority, u32 core, Thread* thread) {
scheduled_queue[core].remove(thread, priority);
}
void Unschedule(u32 priority, u32 core, Thread* thread);
// Transfers a thread into an specific core. If the destination_core is -1
// it will be unscheduled from its source code and added into its suggested
// queue.
void TransferToCore(u32 priority, s32 destination_core, Thread* thread) {
const bool schedulable = thread->GetPriority() < THREADPRIO_COUNT;
const s32 source_core = thread->GetProcessorID();
if (source_core == destination_core || !schedulable) {
return;
}
thread->SetProcessorID(destination_core);
if (source_core >= 0) {
Unschedule(priority, source_core, thread);
}
if (destination_core >= 0) {
Unsuggest(priority, destination_core, thread);
Schedule(priority, destination_core, thread);
}
if (source_core >= 0) {
Suggest(priority, source_core, thread);
}
}
void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
/*
* UnloadThread selects a core and forces it to unload its current thread's context
@ -133,6 +107,12 @@ public:
*/
bool YieldThreadAndWaitForLoadBalancing(Thread* thread);
/*
* PreemptThreads this operation rotates the scheduling queues of threads at
* a preemption priority and then does some core rebalancing. Preemption priorities
* can be found in the array 'preemption_priorities'. This operation happens
* every 10ms.
*/
void PreemptThreads();
u32 CpuCoresCount() const {
@ -140,11 +120,11 @@ public:
}
void SetReselectionPending() {
reselection_pending.store(true, std::memory_order_release);
is_reselection_pending.store(true, std::memory_order_release);
}
bool IsReselectionPending() const {
return reselection_pending.load();
return is_reselection_pending.load(std::memory_order_acquire);
}
void Shutdown();
@ -155,8 +135,10 @@ private:
static constexpr u32 min_regular_priority = 2;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue;
std::atomic<bool> reselection_pending;
std::atomic<bool> is_reselection_pending;
// `preemption_priorities` are the priority levels at which the global scheduler
// preempts threads every 10 ms. They are ordered from Core 0 to Core 3
std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
/// Lists all thread ids that aren't deleted/etc.
@ -166,7 +148,7 @@ private:
class Scheduler final {
public:
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, const u32 core_id);
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@ -175,26 +157,27 @@ public:
/// Reschedules to the next available thread (call after current thread is suspended)
void TryDoContextSwitch();
/// Unloads currently running thread
void UnloadThread();
/// Select the threads in top of the scheduling multilist.
void SelectThreads();
/// Gets the current running thread
Thread* GetCurrentThread() const;
/// Gets the currently selected thread from the top of the multilevel queue
Thread* GetSelectedThread() const;
/// Gets the timestamp for the last context switch in ticks.
u64 GetLastContextSwitchTicks() const;
bool ContextSwitchPending() const {
return context_switch_pending;
return is_context_switch_pending;
}
void Shutdown() {
current_thread = nullptr;
selected_thread = nullptr;
}
/// Shutdowns the scheduler.
void Shutdown();
private:
friend class GlobalScheduler;
@ -226,7 +209,7 @@ private:
u64 idle_selection_count = 0;
const u32 core_id;
bool context_switch_pending = false;
bool is_context_switch_pending = false;
};
} // namespace Kernel