general: Use ScratchBuffer where possible
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parent
fbd85417ff
commit
310b6cf4af
14 changed files with 81 additions and 64 deletions
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@ -290,7 +290,7 @@ void Codec::Decode() {
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return vp9_decoder->GetFrameBytes();
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default:
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ASSERT(false);
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return std::vector<u8>{};
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return std::span<const u8>{};
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}
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}();
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AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
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@ -29,15 +29,15 @@ H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
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H264::~H264() = default;
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const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
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bool is_first_frame) {
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std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
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bool is_first_frame) {
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H264DecoderContext context;
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host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
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sizeof(H264DecoderContext));
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const s64 frame_number = context.h264_parameter_set.frame_number.Value();
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if (!is_first_frame && frame_number != 0) {
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frame.resize(context.stream_len);
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frame.resize_destructive(context.stream_len);
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host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
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return frame;
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}
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@ -135,14 +135,14 @@ const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegist
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for (s32 index = 0; index < 6; index++) {
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writer.WriteBit(true);
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std::span<const u8> matrix{context.weight_scale};
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writer.WriteScalingList(matrix, index * 16, 16);
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writer.WriteScalingList(scan, matrix, index * 16, 16);
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}
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if (context.h264_parameter_set.transform_8x8_mode_flag) {
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for (s32 index = 0; index < 2; index++) {
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writer.WriteBit(true);
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std::span<const u8> matrix{context.weight_scale_8x8};
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writer.WriteScalingList(matrix, index * 64, 64);
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writer.WriteScalingList(scan, matrix, index * 64, 64);
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}
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}
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@ -188,8 +188,8 @@ void H264BitWriter::WriteBit(bool state) {
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WriteBits(state ? 1 : 0, 1);
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}
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void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
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static Common::ScratchBuffer<u8> scan{};
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void H264BitWriter::WriteScalingList(Common::ScratchBuffer<u8>& scan, std::span<const u8> list,
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s32 start, s32 count) {
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scan.resize_destructive(count);
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if (count == 16) {
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std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
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@ -5,9 +5,11 @@
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#include <span>
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#include <vector>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/scratch_buffer.h"
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#include "video_core/host1x/nvdec_common.h"
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namespace Tegra {
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@ -37,7 +39,8 @@ public:
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/// Based on section 7.3.2.1.1.1 and Table 7-4 in the H.264 specification
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/// Writes the scaling matrices of the sream
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void WriteScalingList(std::span<const u8> list, s32 start, s32 count);
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void WriteScalingList(Common::ScratchBuffer<u8>& scan, std::span<const u8> list, s32 start,
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s32 count);
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/// Return the bitstream as a vector.
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[[nodiscard]] std::vector<u8>& GetByteArray();
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@ -63,11 +66,12 @@ public:
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~H264();
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/// Compose the H264 frame for FFmpeg decoding
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[[nodiscard]] const std::vector<u8>& ComposeFrame(
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const Host1x::NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
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[[nodiscard]] std::span<const u8> ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
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bool is_first_frame = false);
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private:
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std::vector<u8> frame;
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Common::ScratchBuffer<u8> frame;
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Common::ScratchBuffer<u8> scan;
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Host1x::Host1x& host1x;
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struct H264ParameterSet {
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@ -12,7 +12,7 @@ VP8::VP8(Host1x::Host1x& host1x_) : host1x{host1x_} {}
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VP8::~VP8() = default;
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const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
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std::span<const u8> VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
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VP8PictureInfo info;
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host1x.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
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@ -4,10 +4,11 @@
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#pragma once
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#include <array>
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#include <vector>
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#include <span>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/scratch_buffer.h"
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#include "video_core/host1x/nvdec_common.h"
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namespace Tegra {
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@ -24,11 +25,11 @@ public:
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~VP8();
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/// Compose the VP8 frame for FFmpeg decoding
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[[nodiscard]] const std::vector<u8>& ComposeFrame(
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[[nodiscard]] std::span<const u8> ComposeFrame(
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const Host1x::NvdecCommon::NvdecRegisters& state);
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private:
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std::vector<u8> frame;
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Common::ScratchBuffer<u8> frame;
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Host1x::Host1x& host1x;
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struct VP8PictureInfo {
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@ -3,6 +3,7 @@
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#include <algorithm> // for std::copy
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#include <numeric>
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#include "common/assert.h"
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#include "video_core/host1x/codecs/vp9.h"
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#include "video_core/host1x/host1x.h"
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@ -4,9 +4,11 @@
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#pragma once
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#include <array>
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#include <span>
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#include <vector>
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#include "common/common_types.h"
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#include "common/scratch_buffer.h"
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#include "common/stream.h"
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#include "video_core/host1x/codecs/vp9_types.h"
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#include "video_core/host1x/nvdec_common.h"
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@ -128,8 +130,8 @@ public:
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return !current_frame_info.show_frame;
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}
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/// Returns a const reference to the composed frame data.
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[[nodiscard]] const std::vector<u8>& GetFrameBytes() const {
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/// Returns a const span to the composed frame data.
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[[nodiscard]] std::span<const u8> GetFrameBytes() const {
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return frame;
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}
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@ -181,7 +183,7 @@ private:
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[[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader();
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Host1x::Host1x& host1x;
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std::vector<u8> frame;
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Common::ScratchBuffer<u8> frame;
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std::array<s8, 4> loop_filter_ref_deltas{};
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std::array<s8, 2> loop_filter_mode_deltas{};
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@ -5,6 +5,7 @@
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#include <array>
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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