Implement gdbstub
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parent
addef06081
commit
31dee93e84
18 changed files with 1174 additions and 9 deletions
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@ -62,6 +62,11 @@ void Config::ReadValues() {
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qt_config->beginGroup("Miscellaneous");
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Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
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qt_config->endGroup();
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qt_config->beginGroup("Debugging");
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Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
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Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
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qt_config->endGroup();
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}
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void Config::SaveValues() {
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@ -97,6 +102,11 @@ void Config::SaveValues() {
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qt_config->beginGroup("Miscellaneous");
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qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
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qt_config->endGroup();
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qt_config->beginGroup("Debugging");
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qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
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qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
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qt_config->endGroup();
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}
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void Config::Reload() {
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@ -48,6 +48,8 @@
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#include "video_core/video_core.h"
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#include "core/gdbstub/gdbstub.h"
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GMainWindow::GMainWindow() : emu_thread(nullptr)
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{
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Pica::g_debug_context = Pica::DebugContext::Construct();
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@ -143,6 +145,11 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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game_list->LoadInterfaceLayout(settings);
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ui.action_Use_Gdbstub->setChecked(Settings::values.use_gdbstub);
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SetGdbstubEnabled(ui.action_Use_Gdbstub->isChecked());
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GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
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ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer);
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SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked());
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@ -175,6 +182,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
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connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool)));
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connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool)));
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connect(ui.action_Use_Gdbstub, SIGNAL(triggered(bool)), this, SLOT(SetGdbstubEnabled(bool)));
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connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
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connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
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@ -445,6 +453,10 @@ void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
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VideoCore::g_hw_renderer_enabled = enabled;
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}
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void GMainWindow::SetGdbstubEnabled(bool enabled) {
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GDBStub::ToggleServer(enabled);
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}
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void GMainWindow::SetShaderJITEnabled(bool enabled) {
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VideoCore::g_shader_jit_enabled = enabled;
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}
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@ -99,6 +99,7 @@ private slots:
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void OnConfigure();
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void OnDisplayTitleBars(bool);
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void SetHardwareRendererEnabled(bool);
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void SetGdbstubEnabled(bool);
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void SetShaderJITEnabled(bool);
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void ToggleWindowMode();
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@ -75,6 +75,7 @@
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<addaction name="separator"/>
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<addaction name="action_Use_Hardware_Renderer"/>
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<addaction name="action_Use_Shader_JIT"/>
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<addaction name="action_Use_Gdbstub"/>
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<addaction name="action_Configure"/>
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</widget>
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<widget class="QMenu" name="menu_View">
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@ -170,6 +171,14 @@
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<string>Use Shader JIT</string>
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</property>
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</action>
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<action name="action_Use_Gdbstub">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Use Gdbstub</string>
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</property>
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</action>
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<action name="action_Configure">
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<property name="text">
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<string>Configure ...</string>
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