npad: Return NpadButton in GetAndResetPressState

We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
This commit is contained in:
Morph 2021-11-29 18:23:52 -05:00
parent bfac21fca1
commit 322339a5fd
3 changed files with 6 additions and 7 deletions

View file

@ -510,7 +510,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_state.r_stick = pad_state.r_stick;
npad.system_ext_lifo.WriteNextEntry(pad_state);
press_state |= static_cast<u32>(pad_state.npad_buttons.raw);
press_state |= static_cast<u64>(pad_state.npad_buttons.raw);
std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
&controller.shared_memory_entry, sizeof(NpadInternalState));
@ -1149,8 +1149,8 @@ void Controller_NPad::ClearAllControllers() {
}
}
u32 Controller_NPad::GetAndResetPressState() {
return press_state.exchange(0);
Core::HID::NpadButton Controller_NPad::GetAndResetPressState() {
return static_cast<Core::HID::NpadButton>(press_state.exchange(0));
}
bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {

View file

@ -179,7 +179,7 @@ public:
// Logical OR for all buttons presses on all controllers
// Specifically for cheat engine and other features.
u32 GetAndResetPressState();
Core::HID::NpadButton GetAndResetPressState();
static bool IsNpadIdValid(Core::HID::NpadIdType npad_id);
static bool IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle);
@ -503,7 +503,7 @@ private:
NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id);
const NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) const;
std::atomic<u32> press_state{};
std::atomic<u64> press_state{};
std::array<NpadControllerData, 10> controller_data{};
KernelHelpers::ServiceContext& service_context;