Merge branch 'threading'

This commit is contained in:
bunnei 2014-05-22 22:57:45 -04:00
commit 32c314c992
44 changed files with 1559 additions and 193 deletions

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@ -190,6 +190,7 @@
<ClInclude Include="swap.h" />
<ClInclude Include="symbols.h" />
<ClInclude Include="thread.h" />
<ClInclude Include="thread_queue_list.h" />
<ClInclude Include="thunk.h" />
<ClInclude Include="timer.h" />
<ClInclude Include="utf8.h" />

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@ -40,6 +40,7 @@
<ClInclude Include="symbols.h" />
<ClInclude Include="scm_rev.h" />
<ClInclude Include="bit_field.h" />
<ClInclude Include="thread_queue_list.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="break_points.cpp" />

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@ -22,6 +22,11 @@ template<> struct CompileTimeAssert<true> {};
#define b32(x) (b16(x) | (b16(x) >>16) )
#define ROUND_UP_POW2(x) (b32(x - 1) + 1)
#define MIN(a, b) ((a)<(b)?(a):(b))
#define MAX(a, b) ((a)>(b)?(a):(b))
#define CLAMP(x, min, max) (((x) > max) ? max : (((x) < min) ? min : (x)))
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
#ifndef _WIN32

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@ -5,6 +5,8 @@
#ifndef _LOG_H_
#define _LOG_H_
#define LOGGING
#define NOTICE_LEVEL 1 // VERY important information that is NOT errors. Like startup and OSReports.
#define ERROR_LEVEL 2 // Critical errors
#define WARNING_LEVEL 3 // Something is suspicious.
@ -53,7 +55,7 @@ enum LOG_TYPE {
WII_IPC_ES,
WII_IPC_FILEIO,
WII_IPC_HID,
WII_IPC_HLE,
KERNEL,
SVC,
NDMA,
HLE,

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@ -60,13 +60,13 @@ LogManager::LogManager()
m_Log[LogTypes::LOADER] = new LogContainer("Loader", "Loader");
m_Log[LogTypes::FILESYS] = new LogContainer("FileSys", "File System");
m_Log[LogTypes::WII_IPC_HID] = new LogContainer("WII_IPC_HID", "WII IPC HID");
m_Log[LogTypes::WII_IPC_HLE] = new LogContainer("WII_IPC_HLE", "WII IPC HLE");
m_Log[LogTypes::KERNEL] = new LogContainer("KERNEL", "KERNEL HLE");
m_Log[LogTypes::WII_IPC_DVD] = new LogContainer("WII_IPC_DVD", "WII IPC DVD");
m_Log[LogTypes::WII_IPC_ES] = new LogContainer("WII_IPC_ES", "WII IPC ES");
m_Log[LogTypes::WII_IPC_FILEIO] = new LogContainer("WII_IPC_FILEIO", "WII IPC FILEIO");
m_Log[LogTypes::RENDER] = new LogContainer("RENDER", "RENDER");
m_Log[LogTypes::LCD] = new LogContainer("LCD", "LCD");
m_Log[LogTypes::SVC] = new LogContainer("SVC", "Supervisor Call");
m_Log[LogTypes::SVC] = new LogContainer("SVC", "Supervisor Call HLE");
m_Log[LogTypes::NDMA] = new LogContainer("NDMA", "NDMA");
m_Log[LogTypes::HLE] = new LogContainer("HLE", "High Level Emulation");
m_Log[LogTypes::HW] = new LogContainer("HW", "Hardware");

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@ -0,0 +1,216 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common.h"
namespace Common {
template<class IdType>
struct ThreadQueueList {
// Number of queues (number of priority levels starting at 0.)
static const int NUM_QUEUES = 128;
// Initial number of threads a single queue can handle.
static const int INITIAL_CAPACITY = 32;
struct Queue {
// Next ever-been-used queue (worse priority.)
Queue *next;
// First valid item in data.
int first;
// One after last valid item in data.
int end;
// A too-large array with room on the front and end.
IdType *data;
// Size of data array.
int capacity;
};
ThreadQueueList() {
memset(queues, 0, sizeof(queues));
first = invalid();
}
~ThreadQueueList() {
for (int i = 0; i < NUM_QUEUES; ++i)
{
if (queues[i].data != NULL)
free(queues[i].data);
}
}
// Only for debugging, returns priority level.
int contains(const IdType uid) {
for (int i = 0; i < NUM_QUEUES; ++i)
{
if (queues[i].data == NULL)
continue;
Queue *cur = &queues[i];
for (int j = cur->first; j < cur->end; ++j)
{
if (cur->data[j] == uid)
return i;
}
}
return -1;
}
inline IdType pop_first() {
Queue *cur = first;
while (cur != invalid())
{
if (cur->end - cur->first > 0)
return cur->data[cur->first++];
cur = cur->next;
}
//_dbg_assert_msg_(SCEKERNEL, false, "ThreadQueueList should not be empty.");
return 0;
}
inline IdType pop_first_better(u32 priority) {
Queue *cur = first;
Queue *stop = &queues[priority];
while (cur < stop)
{
if (cur->end - cur->first > 0)
return cur->data[cur->first++];
cur = cur->next;
}
return 0;
}
inline void push_front(u32 priority, const IdType threadID) {
Queue *cur = &queues[priority];
cur->data[--cur->first] = threadID;
if (cur->first == 0)
rebalance(priority);
}
inline void push_back(u32 priority, const IdType threadID) {
Queue *cur = &queues[priority];
cur->data[cur->end++] = threadID;
if (cur->end == cur->capacity)
rebalance(priority);
}
inline void remove(u32 priority, const IdType threadID) {
Queue *cur = &queues[priority];
//_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
for (int i = cur->first; i < cur->end; ++i)
{
if (cur->data[i] == threadID)
{
int remaining = --cur->end - i;
if (remaining > 0)
memmove(&cur->data[i], &cur->data[i + 1], remaining * sizeof(IdType));
return;
}
}
// Wasn't there.
}
inline void rotate(u32 priority) {
Queue *cur = &queues[priority];
//_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
if (cur->end - cur->first > 1)
{
cur->data[cur->end++] = cur->data[cur->first++];
if (cur->end == cur->capacity)
rebalance(priority);
}
}
inline void clear() {
for (int i = 0; i < NUM_QUEUES; ++i)
{
if (queues[i].data != NULL)
free(queues[i].data);
}
memset(queues, 0, sizeof(queues));
first = invalid();
}
inline bool empty(u32 priority) const {
const Queue *cur = &queues[priority];
return cur->first == cur->end;
}
inline void prepare(u32 priority) {
Queue *cur = &queues[priority];
if (cur->next == NULL)
link(priority, INITIAL_CAPACITY);
}
private:
Queue *invalid() const {
return (Queue *) -1;
}
void link(u32 priority, int size) {
//_dbg_assert_msg_(SCEKERNEL, queues[priority].data == NULL, "ThreadQueueList::Queue should only be initialized once.");
if (size <= INITIAL_CAPACITY)
size = INITIAL_CAPACITY;
else
{
int goal = size;
size = INITIAL_CAPACITY;
while (size < goal)
size *= 2;
}
Queue *cur = &queues[priority];
cur->data = (IdType *) malloc(sizeof(IdType) * size);
cur->capacity = size;
cur->first = size / 2;
cur->end = size / 2;
for (int i = (int) priority - 1; i >= 0; --i)
{
if (queues[i].next != NULL)
{
cur->next = queues[i].next;
queues[i].next = cur;
return;
}
}
cur->next = first;
first = cur;
}
void rebalance(u32 priority) {
Queue *cur = &queues[priority];
int size = cur->end - cur->first;
if (size >= cur->capacity - 2) {
IdType *new_data = (IdType *)realloc(cur->data, cur->capacity * 2 * sizeof(IdType));
if (new_data != NULL) {
cur->capacity *= 2;
cur->data = new_data;
}
}
int newFirst = (cur->capacity - size) / 2;
if (newFirst != cur->first) {
memmove(&cur->data[newFirst], &cur->data[cur->first], size * sizeof(IdType));
cur->first = newFirst;
cur->end = newFirst + size;
}
}
// The first queue that's ever been used.
Queue *first;
// The priority level queues of thread ids.
Queue queues[NUM_QUEUES];
};
} // namespace