loader: Add support for NRO, as well as various fixes and shared linker.

This commit is contained in:
bunnei 2017-10-05 23:30:08 -04:00
parent d454364bca
commit 33ea53094c
9 changed files with 434 additions and 146 deletions

View file

@ -9,12 +9,13 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Loader {
/// Loads an NSO file
class AppLoader_NSO final : public AppLoader {
class AppLoader_NSO final : public AppLoader, Linker {
public:
AppLoader_NSO(FileUtil::IOFile&& file, std::string filename, std::string filepath)
: AppLoader(std::move(file)), filename(std::move(filename)), filepath(std::move(filepath)) {
@ -34,25 +35,8 @@ public:
ResultStatus Load() override;
private:
struct Symbol {
Symbol(std::string&& name, u64 value) : name(std::move(name)), value(value) {}
std::string name;
u64 value;
};
struct Import {
VAddr ea;
s64 addend;
};
void WriteRelocations(const std::vector<Symbol>& symbols, VAddr load_base,
u64 relocation_offset, u64 size, bool is_jump_relocation);
VAddr GetEntryPoint(VAddr load_base) const;
bool LoadNso(const std::string& path, VAddr load_base);
void Relocate(VAddr load_base, VAddr dynamic_section_addr);
std::map<std::string, Import> imports;
std::map<std::string, VAddr> exports;
std::string filename;
std::string filepath;