shader: Implement BRX

This commit is contained in:
FernandoS27 2021-03-27 22:30:24 +01:00 committed by ameerj
parent 39a379632e
commit 34aba9627a
21 changed files with 437 additions and 48 deletions

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@ -0,0 +1,36 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
void Check(u64 insn) {
union {
u64 raw;
BitField<5, 1, u64> cbuf_mode;
BitField<6, 1, u64> lmt;
} const encoding{insn};
if (encoding.cbuf_mode != 0) {
throw NotImplementedException("Constant buffer mode");
}
if (encoding.lmt != 0) {
throw NotImplementedException("LMT");
}
}
} // Anonymous namespace
void TranslatorVisitor::BRX(u64 insn) {
Check(insn);
}
void TranslatorVisitor::JMX(u64 insn) {
Check(insn);
}
} // namespace Shader::Maxwell

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@ -5,25 +5,11 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/load_constant.h"
namespace Shader::Maxwell {
using namespace LDC;
namespace {
enum class Mode : u64 {
Default,
IL,
IS,
ISL,
};
enum class Size : u64 {
U8,
S8,
U16,
S16,
B32,
B64,
};
std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& imm_index,
const IR::U32& reg, const IR::U32& imm) {
switch (mode) {
@ -37,16 +23,7 @@ std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& im
} // Anonymous namespace
void TranslatorVisitor::LDC(u64 insn) {
union {
u64 raw;
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src_reg;
BitField<20, 16, s64> offset;
BitField<36, 5, u64> index;
BitField<44, 2, Mode> mode;
BitField<48, 3, Size> size;
} const ldc{insn};
const Encoding ldc{insn};
const IR::U32 imm_index{ir.Imm32(static_cast<u32>(ldc.index))};
const IR::U32 reg{X(ldc.src_reg)};
const IR::U32 imm{ir.Imm32(static_cast<s32>(ldc.offset))};

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@ -0,0 +1,39 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/ir/reg.h"
namespace Shader::Maxwell::LDC {
enum class Mode : u64 {
Default,
IL,
IS,
ISL,
};
enum class Size : u64 {
U8,
S8,
U16,
S16,
B32,
B64,
};
union Encoding {
u64 raw;
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src_reg;
BitField<20, 16, s64> offset;
BitField<36, 5, u64> index;
BitField<44, 2, Mode> mode;
BitField<48, 3, Size> size;
};
} // namespace Shader::Maxwell::LDC

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@ -53,10 +53,6 @@ void TranslatorVisitor::BRK(u64) {
ThrowNotImplemented(Opcode::BRK);
}
void TranslatorVisitor::BRX(u64) {
ThrowNotImplemented(Opcode::BRX);
}
void TranslatorVisitor::CAL() {
// CAL is a no-op
}
@ -181,10 +177,6 @@ void TranslatorVisitor::JMP(u64) {
ThrowNotImplemented(Opcode::JMP);
}
void TranslatorVisitor::JMX(u64) {
ThrowNotImplemented(Opcode::JMX);
}
void TranslatorVisitor::KIL() {
// KIL is a no-op
}