shader: Implement BRX
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parent
39a379632e
commit
34aba9627a
21 changed files with 437 additions and 48 deletions
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@ -0,0 +1,36 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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void Check(u64 insn) {
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union {
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u64 raw;
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BitField<5, 1, u64> cbuf_mode;
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BitField<6, 1, u64> lmt;
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} const encoding{insn};
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if (encoding.cbuf_mode != 0) {
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throw NotImplementedException("Constant buffer mode");
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}
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if (encoding.lmt != 0) {
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throw NotImplementedException("LMT");
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}
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}
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} // Anonymous namespace
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void TranslatorVisitor::BRX(u64 insn) {
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Check(insn);
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}
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void TranslatorVisitor::JMX(u64 insn) {
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Check(insn);
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}
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} // namespace Shader::Maxwell
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@ -5,25 +5,11 @@
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/load_constant.h"
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namespace Shader::Maxwell {
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using namespace LDC;
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namespace {
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enum class Mode : u64 {
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Default,
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IL,
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IS,
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ISL,
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};
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enum class Size : u64 {
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U8,
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S8,
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U16,
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S16,
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B32,
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B64,
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};
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std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& imm_index,
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const IR::U32& reg, const IR::U32& imm) {
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switch (mode) {
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@ -37,16 +23,7 @@ std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& im
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} // Anonymous namespace
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void TranslatorVisitor::LDC(u64 insn) {
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union {
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u64 raw;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<8, 8, IR::Reg> src_reg;
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BitField<20, 16, s64> offset;
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BitField<36, 5, u64> index;
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BitField<44, 2, Mode> mode;
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BitField<48, 3, Size> size;
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} const ldc{insn};
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const Encoding ldc{insn};
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const IR::U32 imm_index{ir.Imm32(static_cast<u32>(ldc.index))};
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const IR::U32 reg{X(ldc.src_reg)};
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const IR::U32 imm{ir.Imm32(static_cast<s32>(ldc.offset))};
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@ -0,0 +1,39 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/ir/reg.h"
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namespace Shader::Maxwell::LDC {
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enum class Mode : u64 {
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Default,
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IL,
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IS,
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ISL,
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};
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enum class Size : u64 {
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U8,
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S8,
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U16,
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S16,
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B32,
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B64,
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};
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union Encoding {
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u64 raw;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<8, 8, IR::Reg> src_reg;
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BitField<20, 16, s64> offset;
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BitField<36, 5, u64> index;
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BitField<44, 2, Mode> mode;
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BitField<48, 3, Size> size;
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};
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} // namespace Shader::Maxwell::LDC
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@ -53,10 +53,6 @@ void TranslatorVisitor::BRK(u64) {
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ThrowNotImplemented(Opcode::BRK);
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}
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void TranslatorVisitor::BRX(u64) {
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ThrowNotImplemented(Opcode::BRX);
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}
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void TranslatorVisitor::CAL() {
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// CAL is a no-op
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}
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@ -181,10 +177,6 @@ void TranslatorVisitor::JMP(u64) {
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ThrowNotImplemented(Opcode::JMP);
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}
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void TranslatorVisitor::JMX(u64) {
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ThrowNotImplemented(Opcode::JMX);
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}
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void TranslatorVisitor::KIL() {
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// KIL is a no-op
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}
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