nvflinger: Add toggle to disable buffer swap interval limits
Enabling this setting will allow some titles to present more frames to the screen as they become available in the nvflinger buffer queue.
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8 changed files with 38 additions and 0 deletions
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@ -443,6 +443,8 @@ void Config::ReadValues() {
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sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true));
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Settings::values.use_vsync.SetValue(
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static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1)));
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Settings::values.disable_fps_limit.SetValue(
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sdl2_config->GetBoolean("Renderer", "disable_fps_limit", false));
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Settings::values.use_assembly_shaders.SetValue(
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sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
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Settings::values.use_asynchronous_shaders.SetValue(
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