common: remove "yuzu:" prefix from thread names
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61399de5db
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35d3e7db2a
19 changed files with 23 additions and 23 deletions
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@ -271,8 +271,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
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update_descriptor_queue{update_descriptor_queue_}, render_pass_cache{render_pass_cache_},
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buffer_cache{buffer_cache_}, texture_cache{texture_cache_}, shader_notify{shader_notify_},
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use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
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workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "yuzu:PipelineBuilder"),
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serialization_thread(1, "yuzu:PipelineSerialization") {
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workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
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serialization_thread(1, "VkPipelineSerialization") {
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const auto& float_control{device.FloatControlProperties()};
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const VkDriverIdKHR driver_id{device.GetDriverID()};
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profile = Shader::Profile{
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@ -136,7 +136,7 @@ bool Scheduler::UpdateRescaling(bool is_rescaling) {
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}
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void Scheduler::WorkerThread(std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:VulkanWorker");
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Common::SetCurrentThreadName("VulkanWorker");
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do {
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std::unique_ptr<CommandChunk> work;
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{
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