shader: Properly manage attributes not written from previous stages
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12 changed files with 62 additions and 41 deletions
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@ -136,8 +136,6 @@ public:
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code += '\n';
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}
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[[nodiscard]] bool StageInitializesVaryings() const noexcept;
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std::string header;
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std::string code;
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VarAlloc var_alloc;
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