shader: Properly manage attributes not written from previous stages

This commit is contained in:
ReinUsesLisp 2021-06-16 04:59:30 -03:00 committed by ameerj
parent 892b8aa2ad
commit 374eeda1a3
12 changed files with 62 additions and 41 deletions

View file

@ -12,11 +12,12 @@
namespace Shader::Backend::GLSL {
namespace {
void InitializeVaryings(EmitContext& ctx) {
ctx.Add("gl_Position=vec4(0,0,0,1);");
// TODO: Properly resolve attribute issues
for (size_t index = 0; index < ctx.info.stores_generics.size() / 2; ++index) {
if (!ctx.info.stores_generics[index]) {
void InitializeOutputVaryings(EmitContext& ctx) {
if (ctx.stage == Stage::VertexB || ctx.stage == Stage::Geometry) {
ctx.Add("gl_Position=vec4(0,0,0,1);");
}
for (size_t index = 0; index < 16; ++index) {
if (ctx.info.stores_generics[index]) {
ctx.Add("out_attr{}=vec4(0,0,0,1);", index);
}
}
@ -56,9 +57,8 @@ void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value&
}
void EmitPrologue(EmitContext& ctx) {
if (ctx.StageInitializesVaryings()) {
InitializeVaryings(ctx);
}
InitializeOutputVaryings(ctx);
if (ctx.stage == Stage::Fragment && ctx.profile.need_declared_frag_colors) {
for (size_t index = 0; index < ctx.info.stores_frag_color.size(); ++index) {
if (ctx.info.stores_frag_color[index]) {
@ -73,7 +73,7 @@ void EmitEpilogue(EmitContext&) {}
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
ctx.Add("EmitStreamVertex(int({}));", ctx.var_alloc.Consume(stream));
InitializeVaryings(ctx);
InitializeOutputVaryings(ctx);
}
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {