Merge pull request #2869 from ReinUsesLisp/suld
shader/image: Implement SULD and fix SUATOM
This commit is contained in:
commit
376f1a4432
11 changed files with 201 additions and 231 deletions
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@ -2,8 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cstddef>
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#include <vector>
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#include <glad/glad.h>
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#include "common/logging/log.h"
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@ -30,9 +32,27 @@ bool TestProgram(const GLchar* glsl) {
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return link_status == GL_TRUE;
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}
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std::vector<std::string_view> GetExtensions() {
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GLint num_extensions;
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glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
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std::vector<std::string_view> extensions;
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extensions.reserve(num_extensions);
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for (GLint index = 0; index < num_extensions; ++index) {
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extensions.push_back(
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reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, static_cast<GLuint>(index))));
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}
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return extensions;
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}
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bool HasExtension(const std::vector<std::string_view>& images, std::string_view extension) {
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return std::find(images.begin(), images.end(), extension) != images.end();
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}
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} // Anonymous namespace
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Device::Device() {
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const std::vector extensions = GetExtensions();
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uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
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shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
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max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
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@ -40,6 +60,7 @@ Device::Device() {
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has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
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GLAD_GL_NV_shader_thread_shuffle;
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has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
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has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
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has_variable_aoffi = TestVariableAoffi();
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has_component_indexing_bug = TestComponentIndexingBug();
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has_precise_bug = TestPreciseBug();
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@ -55,6 +76,7 @@ Device::Device(std::nullptr_t) {
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max_varyings = 15;
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has_warp_intrinsics = true;
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has_vertex_viewport_layer = true;
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has_image_load_formatted = true;
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has_variable_aoffi = true;
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has_component_indexing_bug = false;
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has_precise_bug = false;
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@ -38,6 +38,10 @@ public:
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return has_vertex_viewport_layer;
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}
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bool HasImageLoadFormatted() const {
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return has_image_load_formatted;
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}
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bool HasVariableAoffi() const {
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return has_variable_aoffi;
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}
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@ -61,6 +65,7 @@ private:
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u32 max_varyings{};
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bool has_warp_intrinsics{};
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bool has_vertex_viewport_layer{};
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bool has_image_load_formatted{};
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bool has_variable_aoffi{};
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bool has_component_indexing_bug{};
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bool has_precise_bug{};
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@ -211,14 +211,14 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
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const auto primitive_mode{variant.primitive_mode};
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const auto texture_buffer_usage{variant.texture_buffer_usage};
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std::string source = "#version 430 core\n"
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"#extension GL_ARB_separate_shader_objects : enable\n"
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"#extension GL_NV_gpu_shader5 : enable\n"
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"#extension GL_NV_shader_thread_group : enable\n"
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"#extension GL_NV_shader_thread_shuffle : enable\n";
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if (entries.shader_viewport_layer_array) {
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source += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
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}
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std::string source = R"(#version 430 core
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#extension GL_ARB_separate_shader_objects : enable
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#extension GL_ARB_shader_viewport_layer_array : enable
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#extension GL_EXT_shader_image_load_formatted : enable
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#extension GL_NV_gpu_shader5 : enable
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#extension GL_NV_shader_thread_group : enable
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#extension GL_NV_shader_thread_shuffle : enable
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)";
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if (program_type == ProgramType::Compute) {
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source += "#extension GL_ARB_compute_variable_group_size : require\n";
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}
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@ -19,6 +19,7 @@
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_shader_decompiler.h"
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#include "video_core/shader/node.h"
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#include "video_core/shader/shader_ir.h"
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namespace OpenGL::GLShader {
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@ -398,8 +399,6 @@ public:
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usage.is_read, usage.is_written);
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}
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entries.clip_distances = ir.GetClipDistances();
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entries.shader_viewport_layer_array =
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IsVertexShader(stage) && (ir.UsesLayer() || ir.UsesViewportIndex());
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entries.shader_length = ir.GetLength();
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return entries;
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}
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@ -725,36 +724,20 @@ private:
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const char* image_type = [&] {
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switch (image.GetType()) {
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case Tegra::Shader::ImageType::Texture1D:
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return "image1D";
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return "1D";
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case Tegra::Shader::ImageType::TextureBuffer:
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return "imageBuffer";
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return "Buffer";
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case Tegra::Shader::ImageType::Texture1DArray:
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return "image1DArray";
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return "1DArray";
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case Tegra::Shader::ImageType::Texture2D:
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return "image2D";
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return "2D";
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case Tegra::Shader::ImageType::Texture2DArray:
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return "image2DArray";
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return "2DArray";
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case Tegra::Shader::ImageType::Texture3D:
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return "image3D";
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return "3D";
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default:
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UNREACHABLE();
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return "image1D";
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}
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}();
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const auto [type_prefix, format] = [&]() -> std::pair<const char*, const char*> {
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if (!image.IsSizeKnown()) {
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return {"", ""};
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}
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switch (image.GetSize()) {
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case Tegra::Shader::ImageAtomicSize::U32:
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return {"u", "r32ui, "};
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case Tegra::Shader::ImageAtomicSize::S32:
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return {"i", "r32i, "};
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default:
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UNIMPLEMENTED_MSG("Unimplemented atomic size={}",
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static_cast<u32>(image.GetSize()));
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return {"", ""};
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return "1D";
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}
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}();
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@ -765,8 +748,12 @@ private:
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qualifier += " writeonly";
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}
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code.AddLine("layout (binding = IMAGE_BINDING_{}) {} uniform "
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"{} {};",
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std::string format;
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if (image.IsAtomic()) {
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format = "r32ui, ";
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}
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code.AddLine("layout ({}binding = IMAGE_BINDING_{}) {} uniform uimage{} {};", format,
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image.GetIndex(), qualifier, image_type, GetImage(image));
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}
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if (!images.empty()) {
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@ -1234,28 +1221,13 @@ private:
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}
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std::string BuildImageValues(Operation operation) {
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constexpr std::array constructors{"uint", "uvec2", "uvec3", "uvec4"};
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const auto meta{std::get<MetaImage>(operation.GetMeta())};
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const auto [constructors, type] = [&]() -> std::pair<std::array<const char*, 4>, Type> {
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constexpr std::array float_constructors{"float", "vec2", "vec3", "vec4"};
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if (!meta.image.IsSizeKnown()) {
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return {float_constructors, Type::Float};
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}
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switch (meta.image.GetSize()) {
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case Tegra::Shader::ImageAtomicSize::U32:
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return {{"uint", "uvec2", "uvec3", "uvec4"}, Type::Uint};
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case Tegra::Shader::ImageAtomicSize::S32:
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return {{"int", "ivec2", "ivec3", "ivec4"}, Type::Uint};
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default:
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UNIMPLEMENTED_MSG("Unimplemented image size={}",
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static_cast<u32>(meta.image.GetSize()));
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return {float_constructors, Type::Float};
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}
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}();
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const std::size_t values_count{meta.values.size()};
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std::string expr = fmt::format("{}(", constructors.at(values_count - 1));
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for (std::size_t i = 0; i < values_count; ++i) {
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expr += Visit(meta.values.at(i)).As(type);
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expr += Visit(meta.values.at(i)).AsUint();
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if (i + 1 < values_count) {
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expr += ", ";
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}
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@ -1264,29 +1236,6 @@ private:
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return expr;
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}
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Expression AtomicImage(Operation operation, const char* opname) {
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constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
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const auto meta{std::get<MetaImage>(operation.GetMeta())};
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ASSERT(meta.values.size() == 1);
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ASSERT(meta.image.IsSizeKnown());
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const auto type = [&]() {
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switch (const auto size = meta.image.GetSize()) {
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case Tegra::Shader::ImageAtomicSize::U32:
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return Type::Uint;
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case Tegra::Shader::ImageAtomicSize::S32:
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return Type::Int;
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default:
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UNIMPLEMENTED_MSG("Unimplemented image size={}", static_cast<u32>(size));
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return Type::Uint;
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}
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}();
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return {fmt::format("{}({}, {}, {})", opname, GetImage(meta.image),
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BuildIntegerCoordinates(operation), Visit(meta.values[0]).As(type)),
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type};
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}
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Expression Assign(Operation operation) {
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const Node& dest = operation[0];
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const Node& src = operation[1];
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@ -1809,6 +1758,19 @@ private:
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return {tmp, Type::Float};
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}
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Expression ImageLoad(Operation operation) {
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if (!device.HasImageLoadFormatted()) {
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LOG_ERROR(Render_OpenGL,
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"Device lacks GL_EXT_shader_image_load_formatted, stubbing image load");
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return {"0", Type::Int};
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}
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const auto meta{std::get<MetaImage>(operation.GetMeta())};
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return {fmt::format("imageLoad({}, {}){}", GetImage(meta.image),
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BuildIntegerCoordinates(operation), GetSwizzle(meta.element)),
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Type::Uint};
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}
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Expression ImageStore(Operation operation) {
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const auto meta{std::get<MetaImage>(operation.GetMeta())};
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code.AddLine("imageStore({}, {}, {});", GetImage(meta.image),
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@ -1816,31 +1778,14 @@ private:
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return {};
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}
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Expression AtomicImageAdd(Operation operation) {
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return AtomicImage(operation, "imageAtomicAdd");
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}
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template <const std::string_view& opname>
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Expression AtomicImage(Operation operation) {
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const auto meta{std::get<MetaImage>(operation.GetMeta())};
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ASSERT(meta.values.size() == 1);
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Expression AtomicImageMin(Operation operation) {
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return AtomicImage(operation, "imageAtomicMin");
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}
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Expression AtomicImageMax(Operation operation) {
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return AtomicImage(operation, "imageAtomicMax");
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}
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Expression AtomicImageAnd(Operation operation) {
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return AtomicImage(operation, "imageAtomicAnd");
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}
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Expression AtomicImageOr(Operation operation) {
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return AtomicImage(operation, "imageAtomicOr");
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}
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Expression AtomicImageXor(Operation operation) {
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return AtomicImage(operation, "imageAtomicXor");
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}
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Expression AtomicImageExchange(Operation operation) {
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return AtomicImage(operation, "imageAtomicExchange");
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return {fmt::format("imageAtomic{}({}, {}, {})", opname, GetImage(meta.image),
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BuildIntegerCoordinates(operation), Visit(meta.values[0]).AsUint()),
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Type::Uint};
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}
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Expression Branch(Operation operation) {
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@ -2035,6 +1980,12 @@ private:
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Func() = delete;
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~Func() = delete;
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static constexpr std::string_view Add = "Add";
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static constexpr std::string_view And = "And";
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static constexpr std::string_view Or = "Or";
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static constexpr std::string_view Xor = "Xor";
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static constexpr std::string_view Exchange = "Exchange";
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static constexpr std::string_view ShuffleIndexed = "shuffleNV";
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static constexpr std::string_view ShuffleUp = "shuffleUpNV";
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static constexpr std::string_view ShuffleDown = "shuffleDownNV";
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@ -2172,14 +2123,14 @@ private:
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&GLSLDecompiler::TextureQueryLod,
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&GLSLDecompiler::TexelFetch,
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&GLSLDecompiler::ImageLoad,
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&GLSLDecompiler::ImageStore,
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&GLSLDecompiler::AtomicImageAdd,
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&GLSLDecompiler::AtomicImageMin,
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&GLSLDecompiler::AtomicImageMax,
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&GLSLDecompiler::AtomicImageAnd,
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&GLSLDecompiler::AtomicImageOr,
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&GLSLDecompiler::AtomicImageXor,
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&GLSLDecompiler::AtomicImageExchange,
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&GLSLDecompiler::AtomicImage<Func::Add>,
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&GLSLDecompiler::AtomicImage<Func::And>,
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&GLSLDecompiler::AtomicImage<Func::Or>,
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&GLSLDecompiler::AtomicImage<Func::Xor>,
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&GLSLDecompiler::AtomicImage<Func::Exchange>,
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&GLSLDecompiler::Branch,
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&GLSLDecompiler::BranchIndirect,
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@ -90,7 +90,6 @@ struct ShaderEntries {
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std::vector<ImageEntry> images;
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std::vector<GlobalMemoryEntry> global_memory_entries;
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std::array<bool, Maxwell::NumClipDistances> clip_distances{};
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bool shader_viewport_layer_array{};
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std::size_t shader_length{};
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};
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@ -343,20 +343,17 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
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u8 is_bindless{};
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u8 is_written{};
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u8 is_read{};
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u8 is_size_known{};
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u32 size{};
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u8 is_atomic{};
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if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) ||
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!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless) ||
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!LoadObjectFromPrecompiled(is_written) || !LoadObjectFromPrecompiled(is_read) ||
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!LoadObjectFromPrecompiled(is_size_known) || !LoadObjectFromPrecompiled(size)) {
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!LoadObjectFromPrecompiled(is_atomic)) {
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return {};
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}
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entry.entries.images.emplace_back(
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static_cast<std::size_t>(offset), static_cast<std::size_t>(index),
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static_cast<Tegra::Shader::ImageType>(type), is_bindless != 0, is_written != 0,
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is_read != 0,
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is_size_known ? std::make_optional(static_cast<Tegra::Shader::ImageAtomicSize>(size))
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: std::nullopt);
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is_read != 0, is_atomic != 0);
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}
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u32 global_memory_count{};
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@ -382,12 +379,6 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
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}
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}
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bool shader_viewport_layer_array{};
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if (!LoadObjectFromPrecompiled(shader_viewport_layer_array)) {
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return {};
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}
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entry.entries.shader_viewport_layer_array = shader_viewport_layer_array;
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u64 shader_length{};
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if (!LoadObjectFromPrecompiled(shader_length)) {
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return {};
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@ -435,14 +426,13 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std:
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return false;
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}
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for (const auto& image : entries.images) {
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const u32 size = image.IsSizeKnown() ? static_cast<u32>(image.GetSize()) : 0U;
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if (!SaveObjectToPrecompiled(static_cast<u64>(image.GetOffset())) ||
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!SaveObjectToPrecompiled(static_cast<u64>(image.GetIndex())) ||
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!SaveObjectToPrecompiled(static_cast<u32>(image.GetType())) ||
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!SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0)) ||
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!SaveObjectToPrecompiled(static_cast<u8>(image.IsWritten() ? 1 : 0)) ||
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!SaveObjectToPrecompiled(static_cast<u8>(image.IsRead() ? 1 : 0)) ||
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!SaveObjectToPrecompiled(image.IsSizeKnown()) || !SaveObjectToPrecompiled(size)) {
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!SaveObjectToPrecompiled(static_cast<u8>(image.IsAtomic() ? 1 : 0))) {
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return false;
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}
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}
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@ -464,10 +454,6 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std:
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}
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}
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if (!SaveObjectToPrecompiled(entries.shader_viewport_layer_array)) {
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return false;
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}
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if (!SaveObjectToPrecompiled(static_cast<u64>(entries.shader_length))) {
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return false;
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}
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