CMake: Use precompiled headers

This commit is contained in:
ameerj 2022-11-22 18:38:23 -05:00
parent 5695ae6bdd
commit 37bc5118ea
26 changed files with 216 additions and 1 deletions

View file

@ -4,6 +4,7 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
add_executable(yuzu-room
precompiled_headers.h
yuzu_room.cpp
yuzu_room.rc
)
@ -25,3 +26,7 @@ target_link_libraries(yuzu-room PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if(UNIX AND NOT APPLE)
install(TARGETS yuzu-room)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(yuzu-room PRIVATE precompiled_headers.h)
endif()

View file

@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <algorithm>
#include <chrono>
#include <memory>
#include <fmt/format.h>
#include "common/assert.h"