CMake: Use precompiled headers
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26 changed files with 216 additions and 1 deletions
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@ -34,6 +34,7 @@ add_library(input_common STATIC
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input_poller.h
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main.cpp
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main.h
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precompiled_headers.h
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)
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if (MSVC)
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@ -63,3 +64,7 @@ target_link_libraries(input_common PRIVATE usb)
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create_target_directory_groups(input_common)
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target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
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if (YUZU_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(input_common PRIVATE precompiled_headers.h)
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endif()
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12
src/input_common/precompiled_headers.h
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12
src/input_common/precompiled_headers.h
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@ -0,0 +1,12 @@
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <algorithm>
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#include <chrono>
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#include <memory>
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#include <fmt/format.h>
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#include "common/assert.h"
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