audio_core: Apollo Part 1, AudioRenderer refactor
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26 changed files with 4235 additions and 744 deletions
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@ -26,7 +26,7 @@ namespace Service::Audio {
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class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
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public:
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explicit IAudioRenderer(Core::System& system, AudioCore::AudioRendererParameter audren_params,
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explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params,
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const std::size_t instance_number)
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: ServiceFramework("IAudioRenderer") {
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// clang-format off
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@ -94,14 +94,15 @@ private:
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void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer());
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std::vector<u8> output_params(ctx.GetWriteBufferSize());
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auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
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if (result.Succeeded()) {
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ctx.WriteBuffer(result.Unwrap());
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if (result.IsSuccess()) {
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ctx.WriteBuffer(output_params);
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result.Code());
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rb.Push(result);
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}
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void Start(Kernel::HLERequestContext& ctx) {
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@ -346,7 +347,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
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OpenAudioRendererImpl(ctx);
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}
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static u64 CalculateNumPerformanceEntries(const AudioCore::AudioRendererParameter& params) {
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static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) {
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// +1 represents the final mix.
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return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count +
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1;
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@ -375,7 +376,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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constexpr u64 upsampler_manager_size = 0x48;
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// Calculates the part of the size that relates to mix buffers.
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const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) {
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// As of 8.0.0 this is the maximum on voice channels.
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constexpr u64 max_voice_channels = 6;
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@ -397,7 +398,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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};
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// Calculates the portion of the size related to the mix data (and the sorting thereof).
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const auto calculate_mix_info_size = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) {
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// The size of the mixing info data structure.
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constexpr u64 mix_info_size = 0x940;
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@ -447,7 +448,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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};
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// Calculates the part of the size related to voice channel info.
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const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) {
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constexpr u64 voice_info_size = 0x220;
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constexpr u64 voice_resource_size = 0xD0;
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@ -461,7 +462,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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};
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// Calculates the part of the size related to memory pools.
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const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) {
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const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count);
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const u64 memory_pool_info_size = 0x20;
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return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size);
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@ -469,7 +470,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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// Calculates the part of the size related to the splitter context.
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const auto calculate_splitter_context_size =
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[](const AudioCore::AudioRendererParameter& params) -> u64 {
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[](const AudioCommon::AudioRendererParameter& params) -> u64 {
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if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
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return 0;
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}
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@ -488,27 +489,29 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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};
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// Calculates the part of the size related to the upsampler info.
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const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) {
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constexpr u64 upsampler_info_size = 0x280;
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// Yes, using the buffer size over info alignment size is intentional here.
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return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count),
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buffer_alignment_size);
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};
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const auto calculate_upsampler_info_size =
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[](const AudioCommon::AudioRendererParameter& params) {
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constexpr u64 upsampler_info_size = 0x280;
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// Yes, using the buffer size over info alignment size is intentional here.
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return Common::AlignUp(upsampler_info_size *
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(u64{params.submix_count} + params.sink_count),
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buffer_alignment_size);
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};
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// Calculates the part of the size related to effect info.
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const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) {
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constexpr u64 effect_info_size = 0x2B0;
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return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size);
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};
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// Calculates the part of the size related to audio sink info.
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const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) {
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const u64 sink_info_size = 0x170;
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return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size);
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};
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// Calculates the part of the size related to voice state info.
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const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) {
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const u64 voice_state_size = 0x100;
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const u64 additional_size = buffer_alignment_size - 1;
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return Common::AlignUp(voice_state_size * params.voice_count + additional_size,
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@ -516,7 +519,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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};
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// Calculates the part of the size related to performance statistics.
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const auto calculate_perf_size = [](const AudioCore::AudioRendererParameter& params) {
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const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) {
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// Extra size value appended to the end of the calculation.
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constexpr u64 appended = 128;
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@ -543,79 +546,81 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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};
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// Calculates the part of the size that relates to the audio command buffer.
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const auto calculate_command_buffer_size = [](const AudioCore::AudioRendererParameter& params) {
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constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
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const auto calculate_command_buffer_size =
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[](const AudioCommon::AudioRendererParameter& params) {
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constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
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if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
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constexpr u64 command_buffer_size = 0x18000;
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if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
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constexpr u64 command_buffer_size = 0x18000;
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return command_buffer_size + alignment;
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}
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return command_buffer_size + alignment;
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}
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// When the variadic command buffer is supported, this means
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// the command generator for the audio renderer can issue commands
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// that are (as one would expect), variable in size. So what we need to do
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// is determine the maximum possible size for a few command data structures
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// then multiply them by the amount of present commands indicated by the given
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// respective audio parameters.
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// When the variadic command buffer is supported, this means
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// the command generator for the audio renderer can issue commands
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// that are (as one would expect), variable in size. So what we need to do
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// is determine the maximum possible size for a few command data structures
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// then multiply them by the amount of present commands indicated by the given
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// respective audio parameters.
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constexpr u64 max_biquad_filters = 2;
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constexpr u64 max_mix_buffers = 24;
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constexpr u64 max_biquad_filters = 2;
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constexpr u64 max_mix_buffers = 24;
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constexpr u64 biquad_filter_command_size = 0x2C;
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constexpr u64 biquad_filter_command_size = 0x2C;
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constexpr u64 depop_mix_command_size = 0x24;
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constexpr u64 depop_setup_command_size = 0x50;
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constexpr u64 depop_mix_command_size = 0x24;
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constexpr u64 depop_setup_command_size = 0x50;
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constexpr u64 effect_command_max_size = 0x540;
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constexpr u64 effect_command_max_size = 0x540;
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constexpr u64 mix_command_size = 0x1C;
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constexpr u64 mix_ramp_command_size = 0x24;
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constexpr u64 mix_ramp_grouped_command_size = 0x13C;
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constexpr u64 mix_command_size = 0x1C;
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constexpr u64 mix_ramp_command_size = 0x24;
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constexpr u64 mix_ramp_grouped_command_size = 0x13C;
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constexpr u64 perf_command_size = 0x28;
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constexpr u64 perf_command_size = 0x28;
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constexpr u64 sink_command_size = 0x130;
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constexpr u64 sink_command_size = 0x130;
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constexpr u64 submix_command_max_size =
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depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
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constexpr u64 submix_command_max_size =
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depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
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constexpr u64 volume_command_size = 0x1C;
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constexpr u64 volume_ramp_command_size = 0x20;
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constexpr u64 volume_command_size = 0x1C;
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constexpr u64 volume_ramp_command_size = 0x20;
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constexpr u64 voice_biquad_filter_command_size =
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biquad_filter_command_size * max_biquad_filters;
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constexpr u64 voice_data_command_size = 0x9C;
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const u64 voice_command_max_size =
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(params.splitter_count * depop_setup_command_size) +
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(voice_data_command_size + voice_biquad_filter_command_size + volume_ramp_command_size +
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mix_ramp_grouped_command_size);
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constexpr u64 voice_biquad_filter_command_size =
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biquad_filter_command_size * max_biquad_filters;
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constexpr u64 voice_data_command_size = 0x9C;
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const u64 voice_command_max_size =
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(params.splitter_count * depop_setup_command_size) +
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(voice_data_command_size + voice_biquad_filter_command_size +
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volume_ramp_command_size + mix_ramp_grouped_command_size);
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// Now calculate the individual elements that comprise the size and add them together.
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const u64 effect_commands_size = params.effect_count * effect_command_max_size;
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// Now calculate the individual elements that comprise the size and add them together.
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const u64 effect_commands_size = params.effect_count * effect_command_max_size;
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const u64 final_mix_commands_size =
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depop_mix_command_size + volume_command_size * max_mix_buffers;
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const u64 final_mix_commands_size =
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depop_mix_command_size + volume_command_size * max_mix_buffers;
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const u64 perf_commands_size =
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perf_command_size * (CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
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const u64 perf_commands_size =
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perf_command_size *
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(CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
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const u64 sink_commands_size = params.sink_count * sink_command_size;
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const u64 sink_commands_size = params.sink_count * sink_command_size;
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const u64 splitter_commands_size =
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params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
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const u64 splitter_commands_size =
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params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
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const u64 submix_commands_size = params.submix_count * submix_command_max_size;
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const u64 submix_commands_size = params.submix_count * submix_command_max_size;
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const u64 voice_commands_size = params.voice_count * voice_command_max_size;
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const u64 voice_commands_size = params.voice_count * voice_command_max_size;
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return effect_commands_size + final_mix_commands_size + perf_commands_size +
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sink_commands_size + splitter_commands_size + submix_commands_size +
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voice_commands_size + alignment;
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};
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return effect_commands_size + final_mix_commands_size + perf_commands_size +
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sink_commands_size + splitter_commands_size + submix_commands_size +
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voice_commands_size + alignment;
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};
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IPC::RequestParser rp{ctx};
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const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
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const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
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u64 size = 0;
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size += calculate_mix_buffer_sizes(params);
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@ -681,7 +686,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c
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void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
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const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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