configure_input: Add per-player vibration

Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
This commit is contained in:
Morph 2020-10-17 09:38:12 -04:00
parent d6a41cfc21
commit 38110dd485
18 changed files with 751 additions and 30 deletions

View file

@ -69,6 +69,10 @@ rstick=
# 0: Disabled, 1 (default): Enabled
vibration_enabled=
# Whether to enable or disable accurate vibrations
# 0 (default): Disabled, 1: Enabled
enable_accurate_vibrations=
# for motion input, the following devices are available:
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
# - "update_period": update period in milliseconds (default to 100)