configure_input: Add per-player vibration

Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
This commit is contained in:
Morph 2020-10-17 09:38:12 -04:00
parent d6a41cfc21
commit 38110dd485
18 changed files with 751 additions and 30 deletions

View file

@ -76,6 +76,7 @@ void Config::ReadValues() {
}
Settings::values.vibration_enabled.SetValue(true);
Settings::values.enable_accurate_vibrations.SetValue(false);
Settings::values.motion_enabled.SetValue(true);
Settings::values.touchscreen.enabled = "";
Settings::values.touchscreen.device = "";