Texture Cache: Initial Implementation of Sparse Textures.

This commit is contained in:
Fernando Sahmkow 2021-06-12 15:52:27 +02:00
parent eb0e10cff2
commit 38165fb7e3
12 changed files with 310 additions and 23 deletions

View file

@ -87,6 +87,9 @@ public:
/// Unmap memory range
virtual void UnmapMemory(VAddr addr, u64 size) = 0;
/// Unmap memory range
virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;