core: hid: Implement true multitouch support

This commit is contained in:
Narr the Reg 2022-11-05 10:39:03 -06:00 committed by german77
parent 08091ff3e3
commit 38c48cf8d8
5 changed files with 93 additions and 46 deletions

View file

@ -10,8 +10,8 @@ namespace InputCommon {
class TouchFromButtonDevice final : public Common::Input::InputDevice {
public:
using Button = std::unique_ptr<Common::Input::InputDevice>;
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
TouchFromButtonDevice(Button button_, float x_, float y_)
: button(std::move(button_)), x(x_), y(y_) {
last_button_value = false;
button->SetCallback({
.on_change =
@ -34,7 +34,6 @@ public:
.pressed = button_status,
.x = {},
.y = {},
.id = touch_id,
};
status.x.properties = properties;
status.y.properties = properties;
@ -62,7 +61,6 @@ public:
private:
Button button;
bool last_button_value;
const int touch_id;
const float x;
const float y;
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
@ -73,10 +71,9 @@ std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
params.Get("button", null_engine));
const auto touch_id = params.Get("touch_id", 0);
const float x = params.Get("x", 0.0f) / 1280.0f;
const float y = params.Get("y", 0.0f) / 720.0f;
return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y);
return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y);
}
} // namespace InputCommon

View file

@ -229,13 +229,12 @@ private:
class InputFromTouch final : public Common::Input::InputDevice {
public:
explicit InputFromTouch(PadIdentifier identifier_, int touch_id_, int button_, bool toggle_,
bool inverted_, int axis_x_, int axis_y_,
Common::Input::AnalogProperties properties_x_,
explicit InputFromTouch(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_,
int axis_x_, int axis_y_, Common::Input::AnalogProperties properties_x_,
Common::Input::AnalogProperties properties_y_,
InputEngine* input_engine_)
: identifier(identifier_), touch_id(touch_id_), button(button_), toggle(toggle_),
inverted(inverted_), axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_),
: identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_),
axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_),
properties_y(properties_y_), input_engine(input_engine_) {
UpdateCallback engine_callback{[this]() { OnChange(); }};
const InputIdentifier button_input_identifier{
@ -271,8 +270,7 @@ public:
}
Common::Input::TouchStatus GetStatus() const {
Common::Input::TouchStatus status;
status.id = touch_id;
Common::Input::TouchStatus status{};
status.pressed = {
.value = input_engine->GetButton(identifier, button),
.inverted = inverted,
@ -307,7 +305,6 @@ public:
private:
const PadIdentifier identifier;
const int touch_id;
const int button;
const bool toggle;
const bool inverted;
@ -919,7 +916,6 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTriggerDevice(
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
const Common::ParamPackage& params) {
const auto touch_id = params.Get("touch_id", 0);
const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
@ -954,8 +950,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
input_engine->PreSetAxis(identifier, axis_x);
input_engine->PreSetAxis(identifier, axis_y);
input_engine->PreSetButton(identifier, button);
return std::make_unique<InputFromTouch>(identifier, touch_id, button, toggle, inverted, axis_x,
axis_y, properties_x, properties_y, input_engine.get());
return std::make_unique<InputFromTouch>(identifier, button, toggle, inverted, axis_x, axis_y,
properties_x, properties_y, input_engine.get());
}
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateBatteryDevice(