core: hid: Implement true multitouch support

This commit is contained in:
Narr the Reg 2022-11-05 10:39:03 -06:00 committed by german77
parent 08091ff3e3
commit 38c48cf8d8
5 changed files with 93 additions and 46 deletions

View file

@ -10,8 +10,8 @@ namespace InputCommon {
class TouchFromButtonDevice final : public Common::Input::InputDevice {
public:
using Button = std::unique_ptr<Common::Input::InputDevice>;
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
TouchFromButtonDevice(Button button_, float x_, float y_)
: button(std::move(button_)), x(x_), y(y_) {
last_button_value = false;
button->SetCallback({
.on_change =
@ -34,7 +34,6 @@ public:
.pressed = button_status,
.x = {},
.y = {},
.id = touch_id,
};
status.x.properties = properties;
status.y.properties = properties;
@ -62,7 +61,6 @@ public:
private:
Button button;
bool last_button_value;
const int touch_id;
const float x;
const float y;
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
@ -73,10 +71,9 @@ std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
params.Get("button", null_engine));
const auto touch_id = params.Get("touch_id", 0);
const float x = params.Get("x", 0.0f) / 1280.0f;
const float y = params.Get("y", 0.0f) / 720.0f;
return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y);
return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y);
}
} // namespace InputCommon