InputCommon: add Keyboard
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70420272ca
commit
38e800f70d
17 changed files with 254 additions and 85 deletions
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@ -18,7 +18,7 @@ create_directory_groups(${SRCS} ${HEADERS})
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include_directories(${SDL2_INCLUDE_DIR})
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add_executable(citra ${SRCS} ${HEADERS})
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target_link_libraries(citra core video_core audio_core common)
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target_link_libraries(citra core video_core audio_core common input_common)
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target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad)
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if (MSVC)
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target_link_libraries(citra getopt)
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@ -10,6 +10,7 @@
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#include "common/logging/log.h"
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#include "config.h"
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#include "core/settings.h"
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#include "input_common/main.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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@ -37,25 +38,21 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
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return true;
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}
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static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = {
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// directly mapped keys
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SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_Q, SDL_SCANCODE_W,
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SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B, SDL_SCANCODE_T,
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SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J,
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SDL_SCANCODE_L,
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// indirectly mapped keys
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SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D,
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static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
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SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
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SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
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SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
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};
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void Config::ReadValues() {
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// Controls
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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Settings::values.input_mappings[Settings::NativeInput::All[i]] =
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sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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Settings::values.buttons[i] =
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sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
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if (Settings::values.buttons[i].empty())
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Settings::values.buttons[i] = default_param;
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}
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Settings::values.pad_circle_modifier_scale =
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(float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5);
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// Core
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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@ -12,9 +12,9 @@
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "core/frontend/key_map.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "video_core/video_core.h"
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void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
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@ -40,9 +40,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
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void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
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if (state == SDL_PRESSED) {
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KeyMap::PressKey(*this, {key, keyboard_id});
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InputCommon::GetKeyboard()->PressKey(key);
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} else if (state == SDL_RELEASED) {
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KeyMap::ReleaseKey(*this, {key, keyboard_id});
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InputCommon::GetKeyboard()->ReleaseKey(key);
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}
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}
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@ -57,9 +57,8 @@ void EmuWindow_SDL2::OnResize() {
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}
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EmuWindow_SDL2::EmuWindow_SDL2() {
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keyboard_id = KeyMap::NewDeviceId();
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InputCommon::Init();
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ReloadSetKeymaps();
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motion_emu = std::make_unique<Motion::MotionEmu>(*this);
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SDL_SetMainReady();
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@ -117,6 +116,7 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
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SDL_GL_DeleteContext(gl_context);
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SDL_Quit();
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motion_emu = nullptr;
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InputCommon::Shutdown();
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}
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void EmuWindow_SDL2::SwapBuffers() {
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@ -169,15 +169,6 @@ void EmuWindow_SDL2::DoneCurrent() {
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SDL_GL_MakeCurrent(render_window, nullptr);
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}
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void EmuWindow_SDL2::ReloadSetKeymaps() {
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KeyMap::ClearKeyMapping(keyboard_id);
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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KeyMap::SetKeyMapping(
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{Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id},
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KeyMap::mapping_targets[i]);
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}
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}
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void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
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const std::pair<unsigned, unsigned>& minimal_size) {
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@ -31,9 +31,6 @@ public:
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/// Whether the window is still open, and a close request hasn't yet been sent
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bool IsOpen() const;
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/// Load keymap from configuration
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void ReloadSetKeymaps() override;
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private:
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/// Called by PollEvents when a key is pressed or released.
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void OnKeyEvent(int key, u8 state);
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@ -61,9 +58,6 @@ private:
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/// The OpenGL context associated with the window
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SDL_GLContext gl_context;
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/// Device id of keyboard for use with KeyMap
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int keyboard_id;
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/// Motion sensors emulation
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std::unique_ptr<Motion::MotionEmu> motion_emu;
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};
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