InputCommon: add Keyboard
This commit is contained in:
parent
70420272ca
commit
38e800f70d
17 changed files with 254 additions and 85 deletions
|
@ -10,6 +10,7 @@
|
|||
#include "common/logging/log.h"
|
||||
#include "config.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
|
@ -37,25 +38,21 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
|||
return true;
|
||||
}
|
||||
|
||||
static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = {
|
||||
// directly mapped keys
|
||||
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_Q, SDL_SCANCODE_W,
|
||||
SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B, SDL_SCANCODE_T,
|
||||
SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J,
|
||||
SDL_SCANCODE_L,
|
||||
|
||||
// indirectly mapped keys
|
||||
SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D,
|
||||
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
|
||||
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
|
||||
SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
|
||||
SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
|
||||
};
|
||||
|
||||
void Config::ReadValues() {
|
||||
// Controls
|
||||
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
|
||||
Settings::values.input_mappings[Settings::NativeInput::All[i]] =
|
||||
sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
Settings::values.buttons[i] =
|
||||
sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
|
||||
if (Settings::values.buttons[i].empty())
|
||||
Settings::values.buttons[i] = default_param;
|
||||
}
|
||||
Settings::values.pad_circle_modifier_scale =
|
||||
(float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5);
|
||||
|
||||
// Core
|
||||
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue