input_engine: Pass VibrationStatus by const reference in SetRumble()

Avoids creating copies of the struct where not necessary.
This commit is contained in:
Lioncash 2021-12-13 09:09:03 -05:00
parent 2b92d22bda
commit 38f3442ea5
7 changed files with 12 additions and 12 deletions

View file

@ -28,7 +28,7 @@ public:
~GCAdapter() override;
Common::Input::VibrationError SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
/// Used for automapping features
std::vector<Common::ParamPackage> GetInputDevices() const override;