Manually tweak source formatting and then re-run clang-format

This commit is contained in:
Yuri Kunde Schlesner 2016-09-18 18:01:46 -07:00
parent 784b96d87f
commit 396a8d91a4
169 changed files with 805 additions and 809 deletions

View file

@ -28,8 +28,7 @@
#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
EmuThread::EmuThread(GRenderWindow* render_window)
: exec_step(false), running(false), stop_run(false), render_window(render_window) {
}
: exec_step(false), running(false), stop_run(false), render_window(render_window) {}
void EmuThread::run() {
render_window->MakeCurrent();
@ -84,8 +83,7 @@ void EmuThread::run() {
class GGLWidgetInternal : public QGLWidget {
public:
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
: QGLWidget(fmt, parent), parent(parent) {
}
: QGLWidget(fmt, parent), parent(parent) {}
void paintEvent(QPaintEvent* ev) override {
if (do_painting) {
@ -153,8 +151,7 @@ void GRenderWindow::DoneCurrent() {
child->doneCurrent();
}
void GRenderWindow::PollEvents() {
}
void GRenderWindow::PollEvents() {}
// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
//
@ -306,8 +303,8 @@ void GRenderWindow::OnEmulationStopping() {
void GRenderWindow::showEvent(QShowEvent* event) {
QWidget::showEvent(event);
// windowHandle() is not initialized until the Window is shown, so we connect it here.
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
// windowHandle() is not initialized until the Window is shown, so we connect it here.
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
#endif

View file

@ -144,8 +144,8 @@ signals:
void Closed();
private:
void
OnMinimalClientAreaChangeRequest(const std::pair<unsigned, unsigned>& minimal_size) override;
void OnMinimalClientAreaChangeRequest(
const std::pair<unsigned, unsigned>& minimal_size) override;
GGLWidgetInternal* child;

View file

@ -22,8 +22,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
this->setConfiguration();
}
ConfigureAudio::~ConfigureAudio() {
}
ConfigureAudio::~ConfigureAudio() {}
void ConfigureAudio::setConfiguration() {
int new_sink_index = 0;

View file

@ -12,8 +12,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
this->setConfiguration();
}
ConfigureDebug::~ConfigureDebug() {
}
ConfigureDebug::~ConfigureDebug() {}
void ConfigureDebug::setConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);

View file

@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "citra_qt/config.h"
#include "citra_qt/configure_dialog.h"
#include "citra_qt/config.h"
#include "ui_configure.h"
#include "core/settings.h"
@ -13,11 +13,9 @@ ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::
this->setConfiguration();
}
ConfigureDialog::~ConfigureDialog() {
}
ConfigureDialog::~ConfigureDialog() {}
void ConfigureDialog::setConfiguration() {
}
void ConfigureDialog::setConfiguration() {}
void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration();

View file

@ -11,14 +11,14 @@
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
ui->setupUi(this);
this->setConfiguration();
ui->toggle_cpu_jit->setEnabled(!System::IsPoweredOn());
}
ConfigureGeneral::~ConfigureGeneral() {
}
ConfigureGeneral::~ConfigureGeneral() {}
void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);

View file

@ -10,14 +10,14 @@
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
ui->setupUi(this);
this->setConfiguration();
ui->toggle_vsync->setEnabled(!System::IsPoweredOn());
}
ConfigureGraphics::~ConfigureGraphics() {
}
ConfigureGraphics::~ConfigureGraphics() {}
void ConfigureGraphics::setConfiguration() {
ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer);

View file

@ -10,34 +10,35 @@
ConfigureInput::ConfigureInput(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
// Initialize mapping of input enum to UI button.
input_mapping = {
{std::make_pair(Settings::NativeInput::Values::A, ui->buttonA)},
{std::make_pair(Settings::NativeInput::Values::B, ui->buttonB)},
{std::make_pair(Settings::NativeInput::Values::X, ui->buttonX)},
{std::make_pair(Settings::NativeInput::Values::Y, ui->buttonY)},
{std::make_pair(Settings::NativeInput::Values::L, ui->buttonL)},
{std::make_pair(Settings::NativeInput::Values::R, ui->buttonR)},
{std::make_pair(Settings::NativeInput::Values::ZL, ui->buttonZL)},
{std::make_pair(Settings::NativeInput::Values::ZR, ui->buttonZR)},
{std::make_pair(Settings::NativeInput::Values::START, ui->buttonStart)},
{std::make_pair(Settings::NativeInput::Values::SELECT, ui->buttonSelect)},
{std::make_pair(Settings::NativeInput::Values::HOME, ui->buttonHome)},
{std::make_pair(Settings::NativeInput::Values::DUP, ui->buttonDpadUp)},
{std::make_pair(Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown)},
{std::make_pair(Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft)},
{std::make_pair(Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight)},
{std::make_pair(Settings::NativeInput::Values::CUP, ui->buttonCStickUp)},
{std::make_pair(Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown)},
{std::make_pair(Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft)},
{std::make_pair(Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight)},
{std::make_pair(Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod)},
{Settings::NativeInput::Values::A, ui->buttonA},
{Settings::NativeInput::Values::B, ui->buttonB},
{Settings::NativeInput::Values::X, ui->buttonX},
{Settings::NativeInput::Values::Y, ui->buttonY},
{Settings::NativeInput::Values::L, ui->buttonL},
{Settings::NativeInput::Values::R, ui->buttonR},
{Settings::NativeInput::Values::ZL, ui->buttonZL},
{Settings::NativeInput::Values::ZR, ui->buttonZR},
{Settings::NativeInput::Values::START, ui->buttonStart},
{Settings::NativeInput::Values::SELECT, ui->buttonSelect},
{Settings::NativeInput::Values::HOME, ui->buttonHome},
{Settings::NativeInput::Values::DUP, ui->buttonDpadUp},
{Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown},
{Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft},
{Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight},
{Settings::NativeInput::Values::CUP, ui->buttonCStickUp},
{Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown},
{Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft},
{Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight},
{Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp},
{Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown},
{Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft},
{Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight},
{Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod},
};
// Attach handle click method to each button click.

View file

@ -10,7 +10,9 @@
#include "core/hle/service/fs/archive.h"
#include "core/system.h"
static const std::array<int, 12> days_in_month = {{31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}};
static const std::array<int, 12> days_in_month = {{
31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31,
}};
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
ui->setupUi(this);
@ -20,8 +22,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
this->setConfiguration();
}
ConfigureSystem::~ConfigureSystem() {
}
ConfigureSystem::~ConfigureSystem() {}
void ConfigureSystem::setConfiguration() {
enabled = !System::IsPoweredOn();
@ -51,8 +52,8 @@ void ConfigureSystem::setConfiguration() {
void ConfigureSystem::ReadSystemSettings() {
// set username
username = Service::CFG::GetUsername();
// ui->edit_username->setText(QString::fromStdU16String(username)); // TODO(wwylele): Use this
// when we move to Qt 5.5
// TODO(wwylele): Use this when we move to Qt 5.5
// ui->edit_username->setText(QString::fromStdU16String(username));
ui->edit_username->setText(
QString::fromUtf16(reinterpret_cast<const ushort*>(username.data())));
@ -80,8 +81,8 @@ void ConfigureSystem::applyConfiguration() {
bool modified = false;
// apply username
// std::u16string new_username = ui->edit_username->text().toStdU16String(); // TODO(wwylele):
// Use this when we move to Qt 5.5
// TODO(wwylele): Use this when we move to Qt 5.5
// std::u16string new_username = ui->edit_username->text().toStdU16String();
std::u16string new_username(
reinterpret_cast<const char16_t*>(ui->edit_username->text().utf16()));
if (new_username != username) {

View file

@ -78,8 +78,7 @@ void CallstackWidget::OnDebugModeEntered() {
}
}
void CallstackWidget::OnDebugModeLeft() {
}
void CallstackWidget::OnDebugModeLeft() {}
void CallstackWidget::Clear() {
for (int row = 0; row < callstack_model->rowCount(); row++) {

View file

@ -19,8 +19,7 @@
DisassemblerModel::DisassemblerModel(QObject* parent)
: QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0),
selection(QModelIndex()) {
}
selection(QModelIndex()) {}
int DisassemblerModel::columnCount(const QModelIndex& parent) const {
return 3;
@ -241,8 +240,7 @@ void DisassemblerWidget::OnDebugModeEntered() {
model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
void DisassemblerWidget::OnDebugModeLeft() {
}
void DisassemblerWidget::OnDebugModeLeft() {}
int DisassemblerWidget::SelectedRow() {
QModelIndex index = disasm_ui.treeView->selectionModel()->currentIndex();

View file

@ -16,8 +16,7 @@
BreakPointModel::BreakPointModel(std::shared_ptr<Pica::DebugContext> debug_context, QObject* parent)
: QAbstractListModel(parent), context_weak(debug_context),
at_breakpoint(debug_context->at_breakpoint),
active_breakpoint(debug_context->active_breakpoint) {
}
active_breakpoint(debug_context->active_breakpoint) {}
int BreakPointModel::columnCount(const QModelIndex& parent) const {
return 1;
@ -42,7 +41,8 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
{Pica::DebugContext::Event::IncomingDisplayTransfer,
tr("Incoming display transfer")},
{Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed")},
{Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")}};
{Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")},
};
DEBUG_ASSERT(map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
return (map.find(event) != map.end()) ? map.at(event) : QString();

View file

@ -51,8 +51,7 @@ public:
}
};
GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent) {
}
GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent) {}
int GPUCommandListModel::rowCount(const QModelIndex& parent) const {
return static_cast<int>(pica_trace.writes.size());

View file

@ -25,10 +25,8 @@
#include "video_core/utils.h"
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
: QLabel(parent), surface_widget(surface_widget_) {
}
SurfacePicture::~SurfacePicture() {
}
: QLabel(parent), surface_widget(surface_widget_) {}
SurfacePicture::~SurfacePicture() {}
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
// Only do something while the left mouse button is held down
@ -707,9 +705,8 @@ unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Forma
case Format::D16:
return 2 * 2;
default:
UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this "
"should not be reached as this function should "
"be given a format which is in "
UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this should not be reached as this "
"function should be given a format which is in "
"GraphicsSurfaceWidget::Format. Instead got %i",
static_cast<int>(format));
return 0;

View file

@ -29,8 +29,7 @@ using nihstro::SourceRegister;
using nihstro::SwizzlePattern;
GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent)
: QAbstractTableModel(parent), par(parent) {
}
: QAbstractTableModel(parent), par(parent) {}
int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const {
return 3;

View file

@ -4,8 +4,7 @@
#include "citra_qt/debugger/ramview.h"
GRamView::GRamView(QWidget* parent) : QHexEdit(parent) {
}
GRamView::GRamView(QWidget* parent) : QHexEdit(parent) {}
void GRamView::OnCPUStepped() {
// TODO: QHexEdit doesn't show vertical scroll bars for > 10MB data streams...

View file

@ -75,8 +75,7 @@ void RegistersWidget::OnDebugModeEntered() {
UpdateVFPSystemRegisterValues();
}
void RegistersWidget::OnDebugModeLeft() {
}
void RegistersWidget::OnDebugModeLeft() {}
void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) {
setEnabled(true);

View file

@ -59,12 +59,9 @@ static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh,
class GameListItem : public QStandardItem {
public:
GameListItem() : QStandardItem() {
}
GameListItem(const QString& string) : QStandardItem(string) {
}
virtual ~GameListItem() override {
}
GameListItem() : QStandardItem() {}
GameListItem(const QString& string) : QStandardItem(string) {}
virtual ~GameListItem() override {}
};
/**
@ -79,8 +76,7 @@ public:
static const int FullPathRole = Qt::UserRole + 1;
static const int TitleRole = Qt::UserRole + 2;
GameListItemPath() : GameListItem() {
}
GameListItemPath() : GameListItem() {}
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data) : GameListItem() {
setData(game_path, FullPathRole);
@ -124,8 +120,7 @@ class GameListItemSize : public GameListItem {
public:
static const int SizeRole = Qt::UserRole + 1;
GameListItemSize() : GameListItem() {
}
GameListItemSize() : GameListItem() {}
GameListItemSize(const qulonglong size_bytes) : GameListItem() {
setData(size_bytes, SizeRole);
}
@ -161,8 +156,7 @@ class GameListWorker : public QObject, public QRunnable {
public:
GameListWorker(QString dir_path, bool deep_scan)
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {
}
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
public slots:
/// Starts the processing of directory tree information.

View file

@ -12,8 +12,7 @@
#include "citra_qt/ui_settings.h"
struct Hotkey {
Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {
}
Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
QKeySequence keyseq;
QShortcut* shortcut;

View file

@ -26,8 +26,8 @@ class GPUCommandListWidget;
class GMainWindow : public QMainWindow {
Q_OBJECT
static const int max_recent_files_item =
10; ///< Max number of recently loaded items to keep track
/// Max number of recently loaded items to keep track of
static const int max_recent_files_item = 10;
// TODO: Make use of this!
enum {