Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
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parent
025d111308
commit
39e60cfeb1
3 changed files with 38 additions and 19 deletions
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@ -48,6 +48,8 @@ u32 BytesPerPixel(TextureFormat format) {
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case TextureFormat::DXT1:
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// In this case a 'pixel' actually refers to a 4x4 tile.
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return 8;
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case TextureFormat::A8R8G8B8:
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return 4;
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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break;
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@ -68,6 +70,10 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
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CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
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unswizzled_data.data(), true, DefaultBlockHeight);
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break;
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case TextureFormat::A8R8G8B8:
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CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
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unswizzled_data.data(), true, DefaultBlockHeight);
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break;
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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break;
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@ -82,6 +88,11 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
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// TODO(Subv): Implement.
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switch (format) {
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case TextureFormat::DXT1:
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case TextureFormat::A8R8G8B8:
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// TODO(Subv): For the time being just forward the same data without any decoding.
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rgba_data = texture_data;
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break;
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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break;
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