Frontend: Updated the surface view debug widget to work with Maxwell surfaces.

This commit is contained in:
Subv 2018-03-22 16:40:11 -05:00
parent 025d111308
commit 39e60cfeb1
3 changed files with 38 additions and 19 deletions

View file

@ -48,6 +48,8 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::DXT1:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 8;
case TextureFormat::A8R8G8B8:
return 4;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@ -68,6 +70,10 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, DefaultBlockHeight);
break;
case TextureFormat::A8R8G8B8:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, DefaultBlockHeight);
break;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@ -82,6 +88,11 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
// TODO(Subv): Implement.
switch (format) {
case TextureFormat::DXT1:
case TextureFormat::A8R8G8B8:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;