Pass by reference instead of copying parameters

This commit is contained in:
David Marcec 2020-06-02 16:37:06 +10:00
parent 8118ea160b
commit 3a20e74f40
4 changed files with 9 additions and 7 deletions

View file

@ -15,7 +15,7 @@ void MacroEngine::AddCode(u32 method, u32 data) {
uploaded_macro_code[method].push_back(data);
}
void MacroEngine::Execute(u32 method, std::vector<u32> parameters) {
void MacroEngine::Execute(u32 method, std::vector<u32>& parameters) {
auto compiled_macro = macro_cache.find(method);
if (compiled_macro != macro_cache.end()) {
compiled_macro->second->Execute(parameters, method);

View file

@ -113,7 +113,7 @@ public:
void AddCode(u32 method, u32 data);
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(u32 method, std::vector<u32> parameters);
void Execute(u32 method, std::vector<u32>& parameters);
protected:
virtual std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) = 0;