shader: Partial implementation of LDC
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ab46371247
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3a63fa0477
16 changed files with 405 additions and 50 deletions
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@ -112,7 +112,27 @@ void IREmitter::SetPred(IR::Pred pred, const U1& value) {
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}
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U32 IREmitter::GetCbuf(const U32& binding, const U32& byte_offset) {
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return Inst<U32>(Opcode::GetCbuf, binding, byte_offset);
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return Inst<U32>(Opcode::GetCbufU32, binding, byte_offset);
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}
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UAny IREmitter::GetCbuf(const U32& binding, const U32& byte_offset, size_t bitsize,
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bool is_signed) {
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switch (bitsize) {
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case 8:
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return Inst<U32>(is_signed ? Opcode::GetCbufS8 : Opcode::GetCbufU8, binding, byte_offset);
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case 16:
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return Inst<U32>(is_signed ? Opcode::GetCbufS16 : Opcode::GetCbufU16, binding, byte_offset);
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case 32:
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return Inst<U32>(Opcode::GetCbufU32, binding, byte_offset);
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case 64:
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return Inst<U64>(Opcode::GetCbufU64, binding, byte_offset);
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default:
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throw InvalidArgument("Invalid bit size {}", bitsize);
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}
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}
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F32 IREmitter::GetFloatCbuf(const U32& binding, const U32& byte_offset) {
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return Inst<F32>(Opcode::GetCbufF32, binding, byte_offset);
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}
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U1 IREmitter::GetZFlag() {
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