shader: Partial implementation of LDC

This commit is contained in:
ReinUsesLisp 2021-03-09 17:14:57 -03:00 committed by ameerj
parent ab46371247
commit 3a63fa0477
16 changed files with 405 additions and 50 deletions

View file

@ -47,6 +47,9 @@ public:
void SetGotoVariable(u32 id, const U1& value);
[[nodiscard]] U32 GetCbuf(const U32& binding, const U32& byte_offset);
[[nodiscard]] UAny GetCbuf(const U32& binding, const U32& byte_offset, size_t bitsize,
bool is_signed);
[[nodiscard]] F32 GetFloatCbuf(const U32& binding, const U32& byte_offset);
[[nodiscard]] U1 GetZFlag();
[[nodiscard]] U1 GetSFlag();