shader: Partial implementation of LDC
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16 changed files with 405 additions and 50 deletions
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@ -21,7 +21,13 @@ OPCODE(GetPred, U1, Pred
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OPCODE(SetPred, Void, Pred, U1, )
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OPCODE(GetGotoVariable, U1, U32, )
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OPCODE(SetGotoVariable, Void, U32, U1, )
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OPCODE(GetCbuf, U32, U32, U32, )
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OPCODE(GetCbufU8, U32, U32, U32, )
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OPCODE(GetCbufS8, U32, U32, U32, )
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OPCODE(GetCbufU16, U32, U32, U32, )
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OPCODE(GetCbufS16, U32, U32, U32, )
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OPCODE(GetCbufU32, U32, U32, U32, )
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OPCODE(GetCbufF32, F32, U32, U32, )
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OPCODE(GetCbufU64, U64, U32, U32, )
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OPCODE(GetAttribute, U32, Attribute, )
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OPCODE(SetAttribute, Void, Attribute, U32, )
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OPCODE(GetAttributeIndexed, U32, U32, )
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