textures: Refactor out for Texture/Depth FormatFromPixelFormat.
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6828c25498
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3a67876252
5 changed files with 31 additions and 181 deletions
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@ -183,6 +183,21 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect() const {
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return {0, actual_height, width, 0};
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}
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/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
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static bool IsFormatBCn(PixelFormat format) {
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switch (format) {
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case PixelFormat::DXT1:
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case PixelFormat::DXT23:
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case PixelFormat::DXT45:
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case PixelFormat::DXN1:
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case PixelFormat::DXN2SNORM:
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case PixelFormat::DXN2UNORM:
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case PixelFormat::BC7U:
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return true;
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}
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return false;
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}
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template <bool morton_to_gl, PixelFormat format>
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void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer,
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Tegra::GPUVAddr addr) {
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@ -191,16 +206,12 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu
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const auto& gpu = Core::System::GetInstance().GPU();
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if (morton_to_gl) {
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std::vector<u8> data;
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if (SurfaceParams::GetFormatType(format) == SurfaceType::ColorTexture) {
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data = Tegra::Texture::UnswizzleTexture(
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*gpu.memory_manager->GpuToCpuAddress(addr),
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SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
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} else {
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data = Tegra::Texture::UnswizzleDepthTexture(
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*gpu.memory_manager->GpuToCpuAddress(addr),
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SurfaceParams::DepthFormatFromPixelFormat(format), stride, height, block_height);
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}
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// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
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// pixel values.
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const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
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const std::vector<u8> data =
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Tegra::Texture::UnswizzleTexture(*gpu.memory_manager->GpuToCpuAddress(addr), tile_size,
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bytes_per_pixel, stride, height, block_height);
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const size_t size_to_copy{std::min(gl_buffer.size(), data.size())};
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gl_buffer.assign(data.begin(), data.begin() + size_to_copy);
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} else {
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@ -348,92 +348,6 @@ struct SurfaceParams {
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}
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}
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static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) {
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// TODO(Subv): Properly implement this
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switch (format) {
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case PixelFormat::ABGR8:
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case PixelFormat::SRGBA8:
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return Tegra::Texture::TextureFormat::A8R8G8B8;
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case PixelFormat::B5G6R5:
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return Tegra::Texture::TextureFormat::B5G6R5;
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case PixelFormat::A2B10G10R10:
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return Tegra::Texture::TextureFormat::A2B10G10R10;
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case PixelFormat::A1B5G5R5:
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return Tegra::Texture::TextureFormat::A1B5G5R5;
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case PixelFormat::R8:
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return Tegra::Texture::TextureFormat::R8;
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case PixelFormat::G8R8:
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return Tegra::Texture::TextureFormat::G8R8;
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case PixelFormat::RGBA16F:
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return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
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case PixelFormat::R11FG11FB10F:
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return Tegra::Texture::TextureFormat::BF10GF11RF11;
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case PixelFormat::RGBA32UI:
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return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
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case PixelFormat::DXT1:
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return Tegra::Texture::TextureFormat::DXT1;
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case PixelFormat::DXT23:
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return Tegra::Texture::TextureFormat::DXT23;
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case PixelFormat::DXT45:
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return Tegra::Texture::TextureFormat::DXT45;
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case PixelFormat::DXN1:
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return Tegra::Texture::TextureFormat::DXN1;
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case PixelFormat::DXN2UNORM:
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case PixelFormat::DXN2SNORM:
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return Tegra::Texture::TextureFormat::DXN2;
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case PixelFormat::BC7U:
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return Tegra::Texture::TextureFormat::BC7U;
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case PixelFormat::ASTC_2D_4X4:
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return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
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case PixelFormat::BGRA8:
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// TODO(bunnei): This is fine for unswizzling (since we just need the right component
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// sizes), but could be a bug if we used this function in different ways.
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return Tegra::Texture::TextureFormat::A8R8G8B8;
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case PixelFormat::RGBA32F:
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return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
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case PixelFormat::RGB32F:
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return Tegra::Texture::TextureFormat::R32_G32_B32;
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case PixelFormat::RG32F:
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return Tegra::Texture::TextureFormat::R32_G32;
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case PixelFormat::R32F:
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return Tegra::Texture::TextureFormat::R32;
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case PixelFormat::R16F:
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case PixelFormat::R16UNORM:
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return Tegra::Texture::TextureFormat::R16;
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case PixelFormat::Z32F:
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return Tegra::Texture::TextureFormat::ZF32;
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case PixelFormat::Z24S8:
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return Tegra::Texture::TextureFormat::Z24S8;
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case PixelFormat::RG16F:
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case PixelFormat::RG16:
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case PixelFormat::RG16UI:
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case PixelFormat::RG16I:
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case PixelFormat::RG16S:
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return Tegra::Texture::TextureFormat::R16_G16;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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static Tegra::DepthFormat DepthFormatFromPixelFormat(PixelFormat format) {
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switch (format) {
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case PixelFormat::S8Z24:
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return Tegra::DepthFormat::S8_Z24_UNORM;
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case PixelFormat::Z24S8:
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return Tegra::DepthFormat::Z24_S8_UNORM;
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case PixelFormat::Z32F:
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return Tegra::DepthFormat::Z32_FLOAT;
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case PixelFormat::Z16:
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return Tegra::DepthFormat::Z16_UNORM;
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case PixelFormat::Z32FS8:
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return Tegra::DepthFormat::Z32_S8_X24_FLOAT;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
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// TODO(Subv): Implement more component types
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switch (type) {
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