hid: Use player-defined controller type as PREFERRED_CONTROLLER

This commit is contained in:
Zach Hilman 2018-11-03 12:55:39 -04:00
parent 3d1a221893
commit 3a6cd5b3c8
16 changed files with 234 additions and 296 deletions

View file

@ -10,6 +10,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
constexpr u8 KEYS_PER_BYTE = 8;
Controller_Keyboard::Controller_Keyboard() = default;
Controller_Keyboard::~Controller_Keyboard() = default;
@ -37,8 +38,8 @@ void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
cur_entry.sampling_number2 = cur_entry.sampling_number;
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
for (std::size_t k = 0; k < 8; ++k) {
cur_entry.key[i / 8] |= (keyboard_keys[i]->GetStatus() << k);
for (std::size_t k = 0; k < KEYS_PER_BYTE; ++k) {
cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << k);
}
}

View file

@ -21,13 +21,9 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2;
constexpr u32 NPAD_HANDHELD = 32;
constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
constexpr u32 MAX_NPAD_ID = 7;
constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER =
Controller_NPad::NPadControllerType::JoyDual;
constexpr std::array<u32, 10> npad_id_list{
0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
};
enum class JoystickId : std::size_t {
@ -51,7 +47,7 @@ static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::Contr
}
}
static std::size_t NPadIdToIndex(u32 npad_id) {
std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
switch (npad_id) {
case 0:
case 1:
@ -74,6 +70,27 @@ static std::size_t NPadIdToIndex(u32 npad_id) {
}
}
u32 Controller_NPad::IndexToNPad(std::size_t index) {
switch (index) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
return static_cast<u32>(index);
case 8:
return NPAD_HANDHELD;
case 9:
return NPAD_UNKNOWN;
default:
UNIMPLEMENTED_MSG("Unknown npad index {}", index);
return 0;
};
}
Controller_NPad::Controller_NPad() = default;
Controller_NPad::~Controller_NPad() = default;
@ -190,7 +207,7 @@ void Controller_NPad::OnInit() {
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
AddNewController(PREFERRED_CONTROLLER);
AddNewController(NPadControllerType::JoyDual);
}
for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
@ -391,9 +408,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
libnx_entry.connection_status.IsConnected.Assign(1);
dual_entry.pad_states.raw = pad_state.raw;
dual_entry.l_stick = lstick_entry;
dual_entry.r_stick = rstick_entry;
dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
dual_entry.pad.l_stick = pad_state.l_stick;
dual_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
@ -461,23 +478,24 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
if (!controller.is_connected) {
continue;
}
if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
const auto best_type = DecideBestController(PREFERRED_CONTROLLER);
const bool is_handheld = (best_type == NPadControllerType::Handheld ||
PREFERRED_CONTROLLER == NPadControllerType::Handheld);
const auto requested_controller =
i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
: NPadControllerType::Handheld;
if (!IsControllerSupported(requested_controller)) {
const auto is_handheld = requested_controller == NPadControllerType::Handheld;
if (is_handheld) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
AddNewController(best_type);
AddNewController(requested_controller);
} else {
controller.type = best_type;
controller.type = requested_controller;
InitNewlyAddedControler(i);
}
had_controller_update = true;
}
}
if (had_controller_update) {
styleset_changed_event->Signal();
if (had_controller_update) {
styleset_changed_event->Signal();
}
}
}
@ -530,50 +548,6 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
switch (npad_id) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
return static_cast<std::size_t>(npad_id);
case 8:
case 32:
return 8;
case 9:
case 16:
return 9;
default:
UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id);
return 0;
}
}
u32 Controller_NPad::IndexToNPad(std::size_t index) {
switch (index) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
return static_cast<u32>(index);
case 8:
return 32;
case 9:
return 16;
default:
UNIMPLEMENTED_MSG("Unknown npad index {}", index);
return 0;
};
}
void Controller_NPad::AddNewController(NPadControllerType controller) {
controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
@ -596,13 +570,13 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
connected_controllers[8] = {controller, true};
InitNewlyAddedControler(8);
connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true};
InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD));
return;
}
const size_t controller_id = static_cast<std::size_t>(npad_id);
connected_controllers[controller_id] = {controller, true};
InitNewlyAddedControler(controller_id);
connected_controllers[npad_id] = {controller, true};
InitNewlyAddedControler(npad_id);
}
void Controller_NPad::ConnectNPad(u32 npad_id) {
@ -613,97 +587,11 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
NPadControllerType priority) {
if (IsControllerSupported(priority)) {
return priority;
}
const auto is_docked = Settings::values.use_docked_mode;
if (is_docked && priority == NPadControllerType::Handheld) {
priority = NPadControllerType::JoyDual;
if (IsControllerSupported(priority)) {
return priority;
}
}
std::vector<NPadControllerType> priority_list{};
switch (priority) {
case NPadControllerType::ProController:
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::Handheld:
priority_list.push_back(NPadControllerType::JoyDual);
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyDual:
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyLeft:
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyRight:
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::Pokeball:
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
break;
default:
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
}
for (const auto controller_type : priority_list) {
if (IsControllerSupported(controller_type)) {
return controller_type;
}
}
UNIMPLEMENTED_MSG("Could not find supported controller!");
return priority;
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here
if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), 32) ==
supported_npad_id_types.end()) {
if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
NPAD_HANDHELD) == supported_npad_id_types.end()) {
return false;
}
// Handheld should not be supported in docked mode
@ -761,13 +649,12 @@ void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
}
void Controller_NPad::ClearAllConnectedControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(),
[](ControllerHolder& controller) {
if (controller.is_connected && controller.type != NPadControllerType::None) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
}
});
for (auto& controller : connected_controllers) {
if (controller.is_connected && controller.type != NPadControllerType::None) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
}
}
}
void Controller_NPad::DisconnectAllConnectedControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(),

View file

@ -5,13 +5,18 @@
#pragma once
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
constexpr u32 NPAD_HANDHELD = 32;
constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
class Controller_NPad final : public ControllerBase {
public:
Controller_NPad();
@ -118,6 +123,9 @@ public:
void ConnectAllDisconnectedControllers();
void ClearAllControllers();
static std::size_t NPadIdToIndex(u32 npad_id);
static u32 IndexToNPad(std::size_t index);
private:
struct CommonHeader {
s64_le timestamp;
@ -304,10 +312,7 @@ private:
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
std::size_t NPadIdToIndex(u32 npad_id);
u32 IndexToNPad(std::size_t index);
std::array<ControllerPad, 10> npad_pad_states{};
NPadControllerType DecideBestController(NPadControllerType priority);
bool IsControllerSupported(NPadControllerType controller);
};
} // namespace Service::HID

View file

@ -43,9 +43,6 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
auto& touch_entry = cur_entry.states[0];
touch_entry.attribute.raw = 0;
if (pressed && Settings::values.touchscreen.enabled) {
if (cur_entry.entry_count == 0) {
touch_entry.attribute.start_touch.Assign(1);
}
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
@ -57,9 +54,6 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
touch_entry.finger = Settings::values.touchscreen.finger;
cur_entry.entry_count = 1;
} else {
if (cur_entry.entry_count == 1) {
touch_entry.attribute.end_touch.Assign(1);
}
cur_entry.entry_count = 0;
}

View file

@ -10,6 +10,56 @@
namespace Settings {
namespace NativeButton {
const std::array<const char*, NumButtons> mapping = {{
"button_a",
"button_b",
"button_x",
"button_y",
"button_lstick",
"button_rstick",
"button_l",
"button_r",
"button_zl",
"button_zr",
"button_plus",
"button_minus",
"button_dleft",
"button_dup",
"button_dright",
"button_ddown",
"button_lstick_left",
"button_lstick_up",
"button_lstick_right",
"button_lstick_down",
"button_rstick_left",
"button_rstick_up",
"button_rstick_right",
"button_rstick_down",
"button_sl",
"button_sr",
"button_home",
"button_screenshot",
}};
}
namespace NativeAnalog {
const std::array<const char*, NumAnalogs> mapping = {{
"lstick",
"rstick",
}};
}
namespace NativeMouseButton {
const std::array<const char*, NumMouseButtons> mapping = {{
"left",
"right",
"middle",
"forward",
"back",
}};
}
Values values = {};
void Apply() {

View file

@ -60,36 +60,7 @@ constexpr int BUTTON_NS_END = NumButtons;
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
static const std::array<const char*, NumButtons> mapping = {{
"button_a",
"button_b",
"button_x",
"button_y",
"button_lstick",
"button_rstick",
"button_l",
"button_r",
"button_zl",
"button_zr",
"button_plus",
"button_minus",
"button_dleft",
"button_dup",
"button_dright",
"button_ddown",
"button_lstick_left",
"button_lstick_up",
"button_lstick_right",
"button_lstick_down",
"button_rstick_left",
"button_rstick_up",
"button_rstick_right",
"button_rstick_down",
"button_sl",
"button_sr",
"button_home",
"button_screenshot",
}};
extern const std::array<const char*, NumButtons> mapping;
} // namespace NativeButton
@ -105,10 +76,7 @@ constexpr int STICK_HID_BEGIN = LStick;
constexpr int STICK_HID_END = NumAnalogs;
constexpr int NUM_STICKS_HID = NumAnalogs;
static const std::array<const char*, NumAnalogs> mapping = {{
"lstick",
"rstick",
}};
extern const std::array<const char*, NumAnalogs> mapping;
} // namespace NativeAnalog
namespace NativeMouseButton {
@ -126,13 +94,7 @@ constexpr int MOUSE_HID_BEGIN = Left;
constexpr int MOUSE_HID_END = NumMouseButtons;
constexpr int NUM_MOUSE_HID = NumMouseButtons;
static const std::array<const char*, NumMouseButtons> mapping = {{
"left",
"right",
"middle",
"forward",
"back",
}};
extern const std::array<const char*, NumMouseButtons> mapping;
} // namespace NativeMouseButton
namespace NativeKeyboard {